Post-battle summary

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jrawlings

Recruit
After each round of battle, you get that dialogue that pops up summarizing the battle, who got killed/wounded etc. Would it be possible to make the box a bit bigger? In the bigger fights when you have a large party of diverse units, there isn't enough room to display everyone (this is also true for the pre-battle screen too).

Also, for those huge-multi-round fights, it would be great to see a summary at the end, so you can see what you started with at the very beginning and compare it to what you end up with at the end. Another way to do this would be to set it up like a table:

Your War party:

Troop Alive Wounded Dead
Swadian Knight 5 1 2
Swadian footman 1 3 7

etc...

With this set-up you always know the status of your troops. Currently, when a troop dies, it gets removed from the stack and if you aren't keeping track, you'll miss it. As an example, I was playing Swadians with Mag7 mod and I managed to liberate a Swadian Captain. Well, I got into another big fight where I got knocked out a couple times and when it was all said and done, my captain was gone... he had gotten killed somewhere along the way, what a bummer!
 
Coming to think of it, why do some of my own troops whom I shoot with an arrow at point blank range through the brain, are knocked uncontious? I mean the arrow enters the back of their head, and pops out of where one of their eyes are. Wouldn't that sort of kill them? And if they are uncontious, wouldn't emptying the rest of my quiver into their head / neck / chest / groun / arms / legs while they are on the ground kinda kill them as well? I mean its annoying trying to constantly kill one of my troops who looks ugly, so I can replace him, but he just.... wont....die..... aargh.....
 
Volkier said:
Coming to think of it, why do some of my own troops whom I shoot with an arrow at point blank range through the brain, are knocked uncontious?

Actually after months of playing M&B, none of my party (marnid and borcha aside) have EVER survived being shot by me. Invariable I either

a. wound them badly enough that the river pirate with a toothpick finishes him off...

b. the party member decides to play fetch with the back of his head and gets the bolt or javelin lodged in his throat.

Can I get bigger stones to hurl at the enemy? At least it's blunt damage and my party members only wake up with a cursing headache when I go 'Oops'
 
It would be a real mess if some one is using battlechanger of 500% or bigger I think. Otherwise I agree.
 
I'd love to see more after battle stats (I always compare M&B to Total War but...). I'd love to see exactly who killed what and who was killed by who, it would make balancing my party a lot easier.
 
Yeah, I end up shooting Marnid a lot, when ever he gets an idea to ride out ahead of the group with his bow... When I say hold this position, I mean it!
 
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