post battle stats

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Can we have a stats screen after all battles to show how many i kille, how many friends i lost and maybe even who killed who (could be awkward in mass conflicts). Like in the Total War games.
 
timesplitters was awesome :smile:

about the whole stats thing, that's a good idea. It's also been in tons of games already. Examples: Total War games, Empire Earth, Age of Empires (pretty much all of the RTS games), Dynasty Warriors games (somewhat, anyways. It tells you your statistics), Devil May Cry games (post-level statistics) etc. Basicaly, I'm going on "If it comes up after a battle or mission, then it is post-battle/mission statistics."

RTS Games have the best Post-Battle statistics, i think. It would tell you your resource count, military standings, economy, etc. etc.

We need to come up with the stuff we need to know, figure out the best way to implement it into the game, and bother armagan about it until he decides to do it :lol:

Basicaly, instead of a listing of every unit that killed some one, just say how many of one unit type killed some one. So totalled up, the kills by your Vaegir Marksmen could be 9, when in reality only 2 of them got kills. However, for people with a large variation in their units, this could cause a problem, because it could fill up the window & then some.

Keep adding ideas.
 
just the same info that comes up when you send them on there own would be fine for me. it seems like an oversight to not have it.
 
Yes, I too have been missing the statistics. Not so much focusing on the enemies killed, but more on the casualities sustained and the number of own wounded.

Perhaps a "and there was much rejoicing" -music clip on the backgound too when winning a battle (:
 
I'm never really in favour of things like this, and showing where the enemy is on radar and such. Why? Too much information. It's information we can do without. If mediaeval commanders didn't have access to these screens, then why should we? In my opinion, it makes the game less authentic.
 
but wouldn't they still take a body count of their own wounded and dead? To figure out how many they lost in the battle, and to figure out how many more soldiers they would need?
 
Yea thats true Ingolifs


but how unrealistic is it right now?


i would like to have a body count though... but its not really needed
 
I was about to suggest this myself, good thing i've made a search first :p
Having post battle satistics would be very handy to better understand the performance of the group.
The results could be given by group slots, this way we could know how well each type of units performed in battle.
I don't think this would harm game immersion, quite the opposite - it would involve us more with our group.
 
Diablo kept track of what you killed and how many of them and it seemed like a fun idea but I quit looking at the stats after my first hour of playing but maybe other guys liked that feature better than me so who knows?
 
who says we make a poll. I would like some stats. Its not really that unrealistic is it. As you can count how many you kill and how many casulties you have etc. Just saves us the trouble and makes the game more fun.
 
And that you can see the history of kills from each hero.. overall battles...like fallout.
 
The bodycount of your own party would not be too bad, even if you consider it unrealistic. You can check it out in the party screen as well, it just takes more time to do so.
 
I wouldn't care much for all kinds of statistics about my performance and what not, but a "Victory!" screen showing your casualties I've missed at times.
 
the amount of casualties is the thing i most want. Like ilex says you can just check it out on the party screen, but i can never remember how many soldiers i've got, and how many of each type so i'll never spot if 1 or 2 are missing. If the game told me after a battle than i would be very happy! :grin:
 
Some similar threads on STATS, AFTER-ACTION-REPORTS (AARs), etc. :

http://taleworlds.com/v-web/bulletin/bb/viewtopic.php?t=2499&highlight=stats


More on STATS (found with simple search engine check):

http://taleworlds.com/v-web/bulletin/bb/viewtopic.php?t=579&highlight=stats

An extremely common idea that seemed to wither on the vine with little feedback. I've suggested it within other threads (and others have suggested it to) so the idea has been kicked around but other than resurrecting it on occasion it never gets beyond the "cool" or it "sucks' stage. :smile:

I expect to see it occur to someone next week. :smile:
 
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