Possible to marry Princesses?

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telume

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Princess Linthradil to be specific, I just wanted to know because she's been giving me quests to provoke the other factions and most of the redwood elf lords have a negative opinion of me, but I don't care, because it's for boosting relation with her, but if it's all for naught then ooh boy will I regret it. I'm at 31 relation with her and she's still saying no to marriage. Let's try 50.
 
I'm at 53 relations with her and she still says "My lord, there are other suitors who have captured my heart." So does that mean I can't marry her... EVER, well this playthrough anyway though I don't intend to start a new one or be finished with this any time soon in the foreseeable future lol.
 
telume said:
I'm at 53 relations with her and she still says "My lord, there are other suitors who have captured my heart." So does that mean I can't marry her... EVER, well this playthrough anyway though I don't intend to start a new one or be finished with this any time soon in the foreseeable future lol.
Well if you can't marry her in this playthrough then you might get lucky in another. Some players have said it's totally random.
 
okay so ive tried marrying the Princess multiple times now. Ive made a dozen saves and in every single one of them she had a suitor. Im beginning to believe its next to impossible even though on a previous save she was my wife.
 
_Cooper_ said:
More than a dozen saves and all with a suitor? Thats more than bad luck lol

...You might say, then, that its bad design.

Balanced or not, a sandbox  game like mount&blade hinges on freedom of choice. By relegating whether or not a princess will be willing to marry the player to immutable random chance, you rob the player of one venue of endeavor. You decide the gameplay for the player. You take a step back away from the open-endedness, the freedom of the player to play as he wishes, and a step back away from why we really play M&B.

Instead of arbitrarily deciding whether or not a princess will be eligible, at the start of the game generate suitors of varying degrees of strength or competency. The player can beat out these suitors eventually and win the heart of the princess they pine for, if the player has enough renown, for example, to challenge this vile suitor to a duel of honor and force him to renounce his suitorship. This is just how vanilla M&B does it, but for Perisno you might go the extra step and code a entirely different courtship system. After all, Perisno needs to generate its own original content sooner or later if it means to be a competent mod.
 
Some funny little thing that happened, so I married Princess Brigit at 13 relations lol, wow to think I did the provoke war quest for Princess Lithrandil so many times to get her relation to 100 and make most of the elf lords hate me and still not be able to marry her but I married Princess Brigit so easily. Anyways as I was saying before I got sidetracked, a while later Princess Lithrandil got married to Lady something, so I guess the reason she said no to me wasn't because of luck or that she had other suitors, but because she swings the other way LOL :razz:
 
telume said:
Some funny little thing that happened, so I married Princess Brigit at 13 relations lol, wow to think I did the provoke war quest for Princess Lithrandil so many times to get her relation to 100 and make most of the elf lords hate me and still not be able to marry her but I married Princess Brigit so easily. Anyways as I was saying before I got sidetracked, a while later Princess Lithrandil got married to Lady something, so I guess the reason she said no to me wasn't because of luck or that she had other suitors, but because she swings the other way LOL :razz:

Shame on her. Those elves have no moral standings...
 
Dark_Hamlet said:
Shame on her. Those elves have no moral standings...

Just another reason to condone their complete annihilation.

But in all seriousness, I hope the Perisno devteam gets to polish the finer details such as these and not just focus on making bigger and badder enemy parties. Right now the mod is very rough-cut, and if the Devteam needs a little extra labor for the finer things I'm willing to volunteer my time.
 
Lord of Shadows said:
Good luck with that. you'll need it.  :smile:

Luck had nothing to do with my conquest of the elven lands. Blood, steel, and gold were what made the difference.
 
Rovole said:
Lord of Shadows said:
Good luck with that. you'll need it.  :smile:

Luck had nothing to do with my conquest of the elven lands. Blood, steel, and gold were what made the difference.

Prisoners... get prisoners, sell prisoners, get gold... all your base are belong to us.
 
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