The biggest issue no matter what system is used is finding that balance of fairness and close matches while also not shielding top or bottom teams from each other.
I think Unity dropping out (and other teams in other divisions) has just made it look a lot worse and more awkward than it actually is. Had Unity played we can't say whether they would have literally lost all their matches anyways and been basically the same situation anyways!
I will however say that this can be avoided in a RR style by not having playoffs for promotion/demotion, this way people will fight for every single point instead of handing out defaults then playing to save their skin in a playoff. When it can come down to round difference being the thing that demotes/promotes you, especially in short enough tournament length, teams won't be handing out defaults if they can help it.
Where round robin does have an issue is that for example in Div A, RM and DM seem to run away with their matches, but when they meet each other it's close. This means for (as an example of a 6 team division with DM1, RM, Res1, DoFortune, DR 1, and KWLight) 4 of their 5 weeks it's stomping their opponents and then one close match. That might kill off interest for those two teams and any other division where the skill difference is significant.
There is 26 teams in the current tournament, hopefully only 2 teams drop off going into the next one and that will allow 4 divisions of 6 teams each and a 5 week tournament. At the end of each tournament(should it prove successful in BEAST 3) the top team in each division moves up one, the bottom down one. This might also cause problems with certain divisions literally just rotating the same teams each tournament but if teams drop and new ones come in that might not be an issue after all as the skill levels will constantly change.
In any case, while I don't play Bannerlord at the moment, should I return to a game with a reasonable playerbase still, it won't be the devs I thank, it will be the competitive community here and the admin team who have worked to keep an interest in the game ongoing, you're all doing a grand job with what you've got.
I think Unity dropping out (and other teams in other divisions) has just made it look a lot worse and more awkward than it actually is. Had Unity played we can't say whether they would have literally lost all their matches anyways and been basically the same situation anyways!
I'm afraid RR will cause alot more dropouts if I'm honest.
Won't certain teams, if they see they won't be able to reach much anymore, just quit playing and hand out defaults or just leave the tournament?
I will however say that this can be avoided in a RR style by not having playoffs for promotion/demotion, this way people will fight for every single point instead of handing out defaults then playing to save their skin in a playoff. When it can come down to round difference being the thing that demotes/promotes you, especially in short enough tournament length, teams won't be handing out defaults if they can help it.
Where round robin does have an issue is that for example in Div A, RM and DM seem to run away with their matches, but when they meet each other it's close. This means for (as an example of a 6 team division with DM1, RM, Res1, DoFortune, DR 1, and KWLight) 4 of their 5 weeks it's stomping their opponents and then one close match. That might kill off interest for those two teams and any other division where the skill difference is significant.
There is 26 teams in the current tournament, hopefully only 2 teams drop off going into the next one and that will allow 4 divisions of 6 teams each and a 5 week tournament. At the end of each tournament(should it prove successful in BEAST 3) the top team in each division moves up one, the bottom down one. This might also cause problems with certain divisions literally just rotating the same teams each tournament but if teams drop and new ones come in that might not be an issue after all as the skill levels will constantly change.
In any case, while I don't play Bannerlord at the moment, should I return to a game with a reasonable playerbase still, it won't be the devs I thank, it will be the competitive community here and the admin team who have worked to keep an interest in the game ongoing, you're all doing a grand job with what you've got.






