Aprikosenmann
Knight

On DivA yesTournaments is not for avoid stomps. It for identify the strongest. But with current system it can identify 1-2 strong teams but others will get a random places.

On DivA yesTournaments is not for avoid stomps. It for identify the strongest. But with current system it can identify 1-2 strong teams but others will get a random places.
Tournaments is not for avoid stomps. It for identify the strongest. But with current system it can identify 1-2 strong teams but others will get a random places.
Tournaments is not for avoid stomps. It for identify the strongest. But with current system it can identify 1-2 strong teams but others will get a random places.
Well, this is one of the weak points we had and you can blame the def wins completely on one team quitting after one match. I mean, this is a meme already, so I'm not going to into this further.I don't care too much for what exactly the next format will be as long as it's not the one this tournament.
In 5 weeks of playing my team got:
-1x default win
-1x pretty easy win (Enigma - sorry boys, don't mean to trashtalk you)
-2x DM1
-1x an actually good match that ended in an exact draw (DR1)
So for me, one out of five weeks was actually interesting. Bit sad. New system was worth a try, didn't work, at least for us.
It's easy to say that in hindsight, but I'll admit that I had my reservations about it as well from a personal point of view, but still greenlight it as administrator. In the end it can't be changed and we can only take it as lesson learnt.i dont care about the final ranking, I just dont like having only one out of five potential matches that is actually interesting.
drops always happen, if one drop manages to throw off the system this badly, the system should be changed.
also unity should have never been div a

Lets see how it would have looked with Round Robin:I don't care too much for what exactly the next format will be as long as it's not the one this tournament.
In 5 weeks of playing my team got:
-1x default win
-1x pretty easy win (Enigma - sorry boys, don't mean to trashtalk you)
-2x DM1
-1x an actually good match that ended in an exact draw (DR1)
So for me, one out of five weeks was actually interesting. Bit sad. New system was worth a try, didn't work, at least for us.
missing Res, no?Lets see how it would have looked with Round Robin:
-1x default win
-1x pretty easy win (Enigma)
- 2x RM/DM
- 2x an actually good match (DR, KW)
Conclusion: You are right, this one would have been slightly better.
Maybe you can arrange a match with KW as unofficial Week 6 as if it was RR![]()
I don't care too much for what exactly the next format will be as long as it's not the one this tournament.
In 5 weeks of playing my team got:
-1x default win
-1x pretty easy win (Enigma - sorry boys, don't mean to trashtalk you)
-2x DM1
-1x an actually good match that ended in an exact draw (DR1)
So for me, one out of five weeks was actually interesting. Bit sad. New system was worth a try, didn't work, at least for us.
As you are well aware, it is not a new system but, on the contrary, the system that has been used in the MOST successful Warband tournament the WNL. The only difference being that the WNL moved to 'no rematches at all' rule.i dont care about the final ranking, I just dont like having only one out of five potential matches that is actually interesting.
drops always happen, if one drop manages to throw off the system this badly, the system should be changed.
also unity should have never been div a
You may be interested to know that a similar drop in a RR system would cause greater issues.
I dont understand this part. Can you please explain? As fas as I know, everyone would get the 3 points default win then, and not just the team with the lower buchholzscore of the day.
We also would have to revert all matches that were played against that team into default wins.
Which rewards team that lost against a dropped team and is unsatisfactory to any team that managed to win against the dropped team.
Okay, thank you. I dont think this is a problem, since this is way more fair to all teams then just rewarding teams with low Buchholzscore 3 Points.
I see your argument of "fun" and "feeling" ["satisfaction" was the word you used]. I dont think this matters at all (for Liga A!). Reverting Matches is more Work for Administration -sure, very well it is. But adding points to team seem managable from a non-administration-lazy-person point of view such as myself. Rewarding a Team that lost because of a drope, seams fair to me to be honest. I dont have a Problem with that at all.
With the reasoning you provided, I cant support the thesis of RR having more trouble with a drop.
edit: corrected loss to drop.
personally I'd still prefer having fewer matches but actually playing all teams (that don't drop) over what I've had happen this tournament, but I obviously don't know if the majority agrees.it i s not more trouble for the admins it is more frustrating for the teams. every drop makes the team pool smaller so there are more weeks without games. As with RR the result tends to be clear before the the last few weeks we might have more drops later in teh tourney.
but maybe there will be no drops at all. its worth trying if thats what teams want.