Position rotation on the map screen

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Jinnai

Sergeant at Arms
Another search came up with a lot of rotation information for models, but nothing for what I need.

I'm trying to rotate a party on the map screen.  There are the position_rotate_x,y, and z commands, but they don't seem to actually do anything once I apply the "rotated" position to the party.  Plus, position_get_rotation_around_z seems to always return 0, no matter what.

Basically, what I'm trying to do is rotate a bridge on the map screen.  In the module_parties file the orientation is set on party creation, but I'm wanting to alter this after the game has started.

Any ideas on how to do it?
 
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