Jinnai
Sergeant at Arms
Another search came up with a lot of rotation information for models, but nothing for what I need.
I'm trying to rotate a party on the map screen. There are the position_rotate_x,y, and z commands, but they don't seem to actually do anything once I apply the "rotated" position to the party. Plus, position_get_rotation_around_z seems to always return 0, no matter what.
Basically, what I'm trying to do is rotate a bridge on the map screen. In the module_parties file the orientation is set on party creation, but I'm wanting to alter this after the game has started.
Any ideas on how to do it?
I'm trying to rotate a party on the map screen. There are the position_rotate_x,y, and z commands, but they don't seem to actually do anything once I apply the "rotated" position to the party. Plus, position_get_rotation_around_z seems to always return 0, no matter what.
Basically, what I'm trying to do is rotate a bridge on the map screen. In the module_parties file the orientation is set on party creation, but I'm wanting to alter this after the game has started.
Any ideas on how to do it?