PoP Official 3.9 Changelog [OLD]

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Aedesia 说:
Is the horse archer AI considered balanced by the dev team? (with respect to unit costs and levels)
No it is not. I won't use "All units" in my game for sure.


POP 3.9 reached the "gold" status, but I have some clothes ironing to do.
 
k0nr@d 说:
No it is not. I won't use "All units" in my game for sure.

I guess companions can be good with it, or at least with crossbows they can be balanced to stay away from troubles more effectively.
 
Zeth1 说:
No update this weekend, maybe next one?  :lol:

The new release will drop when it drops.

Till then:

Syzion, RumbleBee, harley155, sher, Plasquar, Ralyks, zaji1911, TehGanker, Chriss39, Hinkl, MArixor100, Savak, vorador1980, [ptx], _Varnon_, Stavros and 80 Guests are viewing this board.

*taps f5*
 
sher 说:
k0nr@d 说:
No it is not. I won't use "All units" in my game for sure.

I guess companions can be good with it, or at least with crossbows they can be balanced to stay away from troubles more effectively.
Mounted Xbowmen are not included as they are HIGHLY ineffective with this script. Xbows which may be used on horseback are too weak.
 
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