eardstapa
I roleplay character in historical way
normans when vlandia, kiev rus when sturgia
and wear historical armor as possible
normans when vlandia, kiev rus when sturgia
and wear historical armor as possible
I don't role play at all. I'm a 40+ year old man and I usually make a 20yo girl who murders all her husbands and has like 10 babies(until TW nerf it...).
But I feel the character has come to life on it own over many many games. You see a screen cap with Kegels and you know you're in for some ****ing ??
and shenanigans that probably shouldn't be allowed in the game.
![]()

Oh i'm number 4 all the way lmao! Okay, maybe number 3, I didn't handcraft anything xD HOWEVER, I did handWRITE my characters backstory etc, not much, just put together notes and general storyline. I won't write any of my actual gameplay, creating an in-depth backstory helps to immerse me into the game so that everything after feels like actual memories.
I'm fairly new to the game, but have had a couple mid-playthroughs to get to grips with the systems and have now started a full fledged campaign that I will see through to the end.
I wanted to go down the 'true heir' route, so had a vague idea but finished the story when choosing my characters childhood etc in game, and it all came together nicely. Even managed to get a half decent anagram going for the name. Here goes!
My story:
The late emperor Arenicos, before his passing, had a mistress. Unbeknownst to all, even to him, his mistress bore a him bastard child, Arenicos' first. A son. Following the emperor's death, knowing that the child would likely be in danger all his life, she smuggled the boy out of Empire territory, striking south into her Aserai homeland. She'd had little time to plan her flight, and as such had little food. What little she did have she gave to the boy, as her health slowly deteriorated.
A pair of [Parent choice: Aserai Faction, Warrior-Slaves] recently-freed slaves were making their way back to their home settlement of Zalm, south of Askar, when they came upon the woman on the brink of death. As she begged them to save her child's life, she whispered to the man the true nature of the boy, along with the name she'd given him, and pleaded him to never reveal this secret. The woman succumbed to the elements that night, and the man made a silent oath to protect this boy as if he was his own.
The boys name, was Caseinor.
[Selected choices that focused on trade, tactics, steward and leadership, coming up with a man that would be honourable, generous, quick-minded and generally a good future leader]
[Using the main campaign quest as a launch into the story]
24 years later.
One night, a roving band of raiders stormed the village, killing all in their path. Caseinor and his family stood in their hut, barricading the door, but from the screams outside Caseinor's father knew it was pointless. He drew Caseinor close, and whispered the truth. The truth about his real parents, the truth about his name.
Caseinor.
Arenicos.
It was the same.
Caseinor was the true heir to the throne of the Calradic Empire, and may be the last hope of ending the civil war, saving countless lives and restoring peace to the lands.
At that point several arrows shattered through the thin hide walls, taking his father in the throat. The door burst open and without pause a massive raider charged in, sweeping a broad sword, slicing Caseinor's face [Scar selected]. Caseinor's vision turned red, his world nothing but a blur of pain and fear. He heard his mother scream as she was impaled on the raiders sword. The sound woke something within him, something primal; this was the woman that had raised him, regardless of true blood. He reached for a length of wood from the shattered door frame and swung hard at the raiders head, hearing a sharp crack as the wood connected with the bone of his skull. The thug dropped without another sound. Breathing fast, Caseinor looked around at his siblings, gathered some supplies and drew the others close to whisper rapid instructions; they raced out into the town square and were about to dart into the treeline when arrows screamed into their path. Caseinor and his brother continued to run, but their younger two siblings froze in their tracks, terrified beyond reason. Caseinor bellowed at them to keep moving, but it was too late. The raiders were upon them. He had enough time to see a large brute heft the two children over each shoulder, as three raiders raced towards Caseinor and his brother. Unarmed, there was no choice. They turned and ran.
[Haven't actually done much of the main quest yet so lets skip the brother going to find someone or whatever]
After they parted ways, Caseinor made a decision. These lands needed protecting, needed to be saved from the petty squabbles of the lords and their nobles. Their egos were resulting in the death of thousands, it had to be stopped. Whether he liked it or not, the fate of the lands had been thrust into his hands.
Sitting at a tavern in Husn Fulq, Caseinor put together a plan, or at least a series of objectives that would bring him closer to restoring peace to the land. First, he needed money and arms. His skill with numbers [Aptitude for numbers in childhood selected] meant trading came easy to him. Next he would need men he could trust, companions to lend advice and offer diverse skills. He would need to make a name for himself, gaining powerful allies for the battle to come. He would need an army, settlements of his own for them to live and feed, and he would need defensive positions too. A solid plan forming, he finished off his ale and headed to bed. After all, taking over the world required a good rest.
BONUS EXTRA: 50 years later
Caseinor Won every battle, killed all enemies, and now rules the world. Unfortunately watching the slaughter of his family broke his mind, so he killed all allies too. He never remembered to go find his siblings. Teh end!



I do try to roleplay but it's almost entirely in my imagination. Never try to "cheese" the game, try to play in a way that feels sort of 'realistic'.