I'm curious what you people think about It. I love history and never in my life have I encountered or read upon a noblemen or Lord who became a blacksmith, for very obvious reasons, but not going into that. However there was one guy in the movie kingdom of Heaven if i'm not mistaken but that's not an accurate medieval source.
Currently I read upon 2 recurring things.
People who want to be a roaming blacksmith (most of them like smithing own gear only don't realize that medieval smiths needed days/weeks/ months sometimes to just finish 1 piece, at the same time blacksmith masters needed 10-20-30 years of experience before they became a master, shortly after they would die because their lungs stopped working) Simoultaniously these people don't like the idea of the current stamina (which is a sort of mechanic which needs time to be wasted or passed in order for you to smith again. I believe the idea behind this is to act like a mechanic to reflect the time needed to even smelt or craft a simple sword. Mostly people that want to play blacksmith want to singlehandedly make 10-12 swords per day, but in real life medieval times real cheap swords (which break and dent very easily) already took 1-2 days to make with an good smithy workshop towns without an blacksmith workshop is just impossible to smith anything. It's not that you can light a campfire and start smithing and smelting.
Other people would like to see a real smith master NPC in specific towns (or only towns with Iron access or a smithy), which reflects real world aspects.Where knights and lords would order gear from the renowned and Well-known master and then sit back and wait for their order to finish. In this case the smith NPC can give you a quest to gather the needed material and money and comeback then he starts working, better gear takes X amount of money X amount of time X amount of materials. Like simple swords are done within a day, while decorated high tier weapons take a month or so..
Some want a combination:
Like to hear from you
Currently I read upon 2 recurring things.
People who want to be a roaming blacksmith (most of them like smithing own gear only don't realize that medieval smiths needed days/weeks/ months sometimes to just finish 1 piece, at the same time blacksmith masters needed 10-20-30 years of experience before they became a master, shortly after they would die because their lungs stopped working) Simoultaniously these people don't like the idea of the current stamina (which is a sort of mechanic which needs time to be wasted or passed in order for you to smith again. I believe the idea behind this is to act like a mechanic to reflect the time needed to even smelt or craft a simple sword. Mostly people that want to play blacksmith want to singlehandedly make 10-12 swords per day, but in real life medieval times real cheap swords (which break and dent very easily) already took 1-2 days to make with an good smithy workshop towns without an blacksmith workshop is just impossible to smith anything. It's not that you can light a campfire and start smithing and smelting.
Other people would like to see a real smith master NPC in specific towns (or only towns with Iron access or a smithy), which reflects real world aspects.Where knights and lords would order gear from the renowned and Well-known master and then sit back and wait for their order to finish. In this case the smith NPC can give you a quest to gather the needed material and money and comeback then he starts working, better gear takes X amount of money X amount of time X amount of materials. Like simple swords are done within a day, while decorated high tier weapons take a month or so..
Some want a combination:
Like to hear from you
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