Kangamangus
Sergeant
Although having as many options to tweak your gameplay as possible is always a good thing, I don't really know is thats possible at all in this case. I mean it's not like the autoblock option discussed in other threads. The ageing system, death system and inheritance one is pretty much in the game core and I don't really know if it's possible to change that... Don't get me wrong but I prefer the devs to focus on fixing bugs and adding the missing/halfly-done features atm.
Personally this features is something I was missing from warband, it brings more realism and inmersion in the world plus it feels a bit like Crusader Kings games (which i love) in terms of having a changing world that may please you sometimes or may bring you a few headeches (dying unexpectedly in battle and having to play as an unprepared heir with all that includes). I don't know i think it can bring a lot of dynamism into your gameplay
See, I think automatic blocking should be available for single player. However, that is an actual combat mechanic. Directional blocking is tied to the animations, the physics, and combat balancing. Things people expected and enjoyed from the Mount & Blade games. One can learn to manually block. I can't learn how to not age or die of old age.
One is tied to a skill the player can proactively develop, the other is a limit and detriment that can't be avoided. Sure, it might add a little more realism to the game, but so would permanent injuries, slow healing, disease, etc..
If I want to create and level up a character while exploring the entirety of the kingdom, having mandatory time limits for the character I've invested in and am attached to does not improve my experience at all. I wanted another Mount & Blade, not a Crusader Kings game.