Kingdom government types
What I would like to suggest is to make two different types of governments. (I took inspiration from CK3)Feudal
Every feudal government (Empire, Vlandia, Battania and Sturgia) would be kept as it is. Vassals having certain obligations - paying a certain amount of taxes depending on wealth, joining or creating armies during war and voting on new laws, etc.Clan
Meanwhile, clan government (Aserai and Khuzait), while being similar there are distinguishable differences. While feudal vassals have obligations to their rules, the same does not apply to clan vassals as it is based on the relation and opinion of the ruler. Meaning if the opinion/relation with the ruler is bad/low they will pay little to no taxes. As to providing their armies, they would simply be reluctant to join an army created by a said ruler (even if he uses influence to call upon them), but still, some other members of the clan might join the army. Now to the most interesting part as we all know Aserai and Khuzaits are predecessors of the Sarranid Sultanate and Khergit Khanate from Warband. So it would make sense if there's a change in a ruling clan, the name of the kingdom would be dependent on the name of the ruling clan. From lore we know that Banu Hulyan believe they're the rightful descendants of Banu Asera which is why it is now called Aserai Sultanate, So maybe when a clan like Banu Arbas would become ruling clan it would become Arbasid Sultanate if Banu Sarran then Sarranid Sultanate, etc. The same goes for the Khuzaits as from lore they were banded together by Urkhun the Khuzait from originated the clan Urkhuanit meaning when Khergit or Tigrit clan would be in power, yet again the name of Khanate would change to said dynasty. I believe this would be a really cool feature that would make the game more immersive, diverse and would make for a different experience playing as Clan type of government.Edit:
blackfalcon said:
Fair point. I guess the empire and vlandians would probably be the same type due to their origins and sharing alot of commonalities (then again the vlandians are more feudal whereas the empire I would assume should be more centralized) with the sturgians and battanians and khuzates being tribal and aserai being clan based.
The ultimate difference between clans/tribes and feudalism is that feudalism is top down. The king has land and he gives it to vassals who give it to their vassals. Tribes is more of bottom up. The king is little more than a common chieftain who has been given special status to plan raids etc... Think the Viking tv show. When Ragnar became king not a whole lot changed and people seemed quite free to simply ignore him at times. It was clear that earls held all the cards.
I guess the best way to implement this in a meaningful way would be for Feudal governments to function exactly how kingdoms functioned in Warband with individual lords holding onto their individual fiefs. Tribal would have individual lords holding onto their fiefs, but with more infighting, being able to declare war on people from your faction and challenging the king for his throne directly (despite that not holding much power) with clan based governments being basically how bannerlord works now, groups of chiefs coming together to form clans to give themselves more influence on the national stage, still with little ruler control and clans fighting eachother. With that said, that could be interesting. One big shame of bannerlord is that you can not start off as a regular person in a clan and work your way up to clan leader but maybe that could be a feature aswell.
Succession laws
AFAIK, now there is only one type of succession and that's upon King's death/abdication all lords vote the new ruler. (Correct me if I'm wrong) It would be nice to see different types of succession considering the different cultures and histories each kingdom has. These successions could be either fixed, meaning they cannot be changed or there could be a possibility of changing the succession law. Which would require the votes of other lords. Or they could be also forcefully changed by lords after rebelling against their lord.Vlandia
Vlandians would by default have the oldest male heir inherit the throne. (oldest female heir if there's no legitimate male heir) The first Vlandian king Osrac Iron-arm was the great-grandfather of King Derhert, which means the throne was passed on through male heirs.Battania
Battania consists of loosely organized clans who have a fearsome independent spirit. So I see 3 possible options for them:- Upon kings death, new king would be voted by lords
- Ruler himself would designate his heir, for example, Caladog could designate Pryndor (fen Morcar) as the next ruler once he passes away
- The next ruler would be someone with high leadership, charisma,... skills and his power would also play a role
Sturgia
Due to Sturgians being two mixed cultures together I think the voting system would be the best option for them.Khuzait Khanate
Same as Vlandia even if the ruling clan changes due to rebellion or abdication3 Empires
@Torngasuk has already suggested different types of succession in the three Empire in his post here: https://forums.taleworlds.com/index...ons-by-different-succession-mechanics.402297/But I will mention it here again:
But if there was the option to change the succession laws the Empire ones would be not possible to change since they are in civil war due to them having different opinions on succession and who's the rightful ruler.To further differentiate the three different factions of empire, I would suggest that each adopt a different method of succession to the faction leadership, to highlight the distinctions between them. The southern empire should handle succession on a hereditary basis, as Rhagaea advocates (I might also recommend adding a few more relatives to her family tree to help with this), while the north should conduct an election among its various clan leaders in accordance with senatorial principles. In the west, Garios is an enthusiast of the soldier-emperor template, and succession should be calculated based on some combination of leadership ability and the number of troops under the candidates' command. - Suggestion by Torngasuk
Aserai Sultanate
Same as Vlandia even if the ruling clan changes due to rebellion or abdication
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