Poll: Class System vs. Warband Loadout Customization

Current class system, or Warband's loadout customization?


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Kylbee

Recruit
It has come to this. Let's put it to rest. This poll is whether or not you are in favor of:

1) The current class system as it stands right now

2) Or if you are in favor of getting rid of the class system and simplify it down to just Infantry, Ranged, or Cavalry, and being able to customize your loadout based on how much currency you have. (Think of Counter Strike loadout system)
 
Unrepresentative poll. Most players are playing and not hanging around here. Class system is fine. Especially with the perks.
 
Very representative poll, thank you.
Unfortunately I disagree. The forums make up a very small margin of the community, then factor in that this poll is clearly targeted at people who specifically don't like the class system.

This poll is actually a better test of finding out the numbers of people who actually genuinely care about this one way or the other... and I believe the results will speak for themselves.

In effect this is like asking who will win the next presidential election (something that effects all Americans) at a Trump rally.

You have to remember that forums are dominated by the vocal minority - this doesn't represent the majority.
 
Very representative poll, thank you.

The Warband system makes player's equipment too specialized. You take all of the benefits you can and don't have to accept any downsides. And it's not casual. You have to know the benefits of every piece of equipment to know whether it's advantageous to use it and in what situation: I remember joining Warband MP the first time and being put off by it: Not casual, and casual players is whom TW obviously want playing MP more. And it makes sense if you don't want only the same 15 dudes hacking it out night and day while all the others stay as far away as possible.
 
Unfortunately I disagree. The forums make up a very small margin of the community, then factor in that this poll is clearly targeted at people who specifically don't like the class system.

This poll is actually a better test of finding out the numbers of people who actually genuinely care about this one way or the other... and I believe the results will speak for themselves.
Do you want to ask it on the steamforums?

The Warband system makes player's equipment too specialized. You take all of the benefits you can and don't have to accept any downsides. And it's not casual. You have to know the benefits of every piece of equipment to know whether it's advantageous to use it: I remember joining Warband MP the first time and being put off by it: Not casual, and casual players is whom TW obviously want playing MP more. And it makes sense if you don't want only the same 15 dudes hacking it out night and day while all the others stay as far away as possible.
I don't understand what you mean right there. You always have downsides to weapons or equipment. The armor and localized damage meant you had to pick a risk between having good head armor for example but having a weaker chest armor.

Your personal experience is not supposed to reflect how everyone played with it the first time. I was amazed by the system the first time.
 
Do you want to ask it on the steamforums?

My point is you will never get a good answer for this. These forums cater for a small group of people who say a lot of things. 95% of M&B players will never look at any forum. Even if you could get a good survey of all of them it still would be a sample at best.

The only thing this poll will prove is how small the numbers are that are making all this noise about the system being bad...

In the long term - you have X-many million copies of the game being sold and very positive ratings on steam and great reviews on one hand.

On the other a forum poll of 20-30 players saying they want a huge concept of the game to be changed.

It's not going to happen...
 
My point is you will never get a good answer for this. These forums cater for a small group of people who say a lot of things. 95% of M&B players will never look at any forum. Even if you could get a good survey of all of them it still would be a sample at best.

The only thing this poll will prove is how small the numbers are that are making all this noise about the system being bad...

In the long term - you have X-many million copies of the game being sold and very positive ratings on steam and great reviews on one hand.

On the other a forum poll of 20-30 players saying they want a huge concept of the game to be changed.

It's not going to happen...

What he said.
 
I genuinely am not certain which system I prefer - personally I don't think it makes a big difference to the MP experience either way.

However - I really think you guys need to try and let this go. It's not going to change ever, if it didn't change in the BETA it sure as hell won't change now - a better option would be to push for additions and changes to the system as it stands.
 
Do you want to ask it on the steamforums?


I don't understand what you mean right there. You always have downsides to weapons or equipment. The armor and localized damage meant you had to pick a risk between having good head armor for example but having a weaker chest armor.

Your personal experience is not supposed to reflect how everyone played with it the first time. I was amazed by the system the first time.
Who cares about armor on head or body. It has so little impact on the game.Picking up weapons was so garbage for new playlers. Some classes had ****ty loadouts, that were unplayable without a team. Managing drops was harder than the actual gameplay.
Half of the class loadout was just a gimmick.
 
I genuinely am not certain which system I prefer - personally I don't think it makes a big difference to the MP experience either way.

However - I really think you guys need to try and let this go. It's not going to change ever, if it didn't change in the BETA it sure as hell won't change now - a better option would be to push for additions and changes to the system as it stands.

It's not just 20-30 people saying this. The whole multiplayer forum is only about the class system right now. There is a clear problem. I'm not going to suggest anything to the class system because quiet frankly there has been countless suggestions on changes for the class system but they were never implemented.


Who cares about armor on head or body. It has so little impact on the game.Picking up weapons was so garbage for new playlers. Some classes had ****ty loadouts, that were unplayable without a team. Managing drops was harder than the actual gameplay.
Half of the class loadout was just a gimmick.

Yeah armor has little impact on a game based on conquering a whole continent. Localized armor added depth, that is a fact. Also i don't know what you're trying to say for the rest of the post so i guess you should elaborate more.
 
I don't understand what you mean right there. You always have downsides to weapons or equipment. The armor and localized damage meant you had to pick a risk between having good head armor for example but having a weaker chest armor.

I'll gladly and in all seriousness explain to you. Remember how you can block better than most? Well then, you don't need to have a shield. Granted. Save the money. And remember how you can hit very precisely with javelins from horses? Right. Add those. And remember how you can decrease damage from incoming swings with armor and how you know what is the best armor from playing days on end? Well then, congratulations. To everyone who just joined for the first time even from playing exclusively SP up until now or even very casually having joined MP very rarely you are now an f-ing tank, unbeatable. And he will not have a very good experience. Whereas with the class system, he knows the classes from SP and can immediately upon seeing the classes and seeing you determine how to proceed. The WB system makes you a specialized animal. At a minimum to everyone new/kinda new to BL MP.
 

It's not just 20-30 people saying this. The whole multiplayer forum is only about the class system right now. There is a clear problem. I'm not going to suggest anything to the class system because quiet frankly there has been countless suggestions on changes for the class system but they were never implemented.




Yeah armor has little impact on a game based on conquering a whole continent. Localized armor added depth, that is a fact. Also i don't know what you're trying to say for the rest of the post so i guess you should elaborate more.
theres always resistance when smth new emerges
 
I'll gladly and in all seriousness explain to you. Remember how you can block better than most? Well then, you don't need to have a shield. Granted. Save the money. And remember how you can hit very precisely with javelins from horses? Right. Add those. And remember how you can decrease damage from incoming swings with armor and how you know what is the best armor from playing days on end? Well then, congratulations. To everyone who just joined for the first time even from playing exclusively SP up until now or even very casually having joined MP very rarely you are now an f-ing tank, unbeatable. And he will not have a very good experience. Whereas with the class system, he knows the classes from SP and can immediately upon seeing the classes and seeing you determine how to proceed.

The best warband players don't rely only on blocking to survive. They 99% of cases take a shield even though they are good at blocking because there are people who like to take a class named "Archer" and surprisingly you can't block arrows with a block.

Aiming very precisely with javelins is not something that should be there. You sound like warband was the perfect game to me. I have my own grudges against the game.

You realize the armor from multiplayer and singleplayer are supposed to be the same right?

You realize people going from singleplayer to multiplayer will be more alienated because singleplayer has localized armor and multiplayer does not right?

You realize the classes in singleplayer and multiplayer are not the same right?
For instance the vlandian sharpshooter has 130 skill in crossbow in singleplayer while in multiplayer it has 100?


Ask yourself, what is supposed to amaze someone going into multiplayer. Some boring perk system or warband customization?
 
The best warband players don't rely only on blocking to survive. They 99% of cases take a shield even though they are good at blocking because there are people who like to take a class named "Archer" and surprisingly you can't block arrows with a block.

Aiming very precisely with javelins is not something that should be there. You sound like warband was the perfect game to me. I have my own grudges against the game.

You realize the armor from multiplayer and singleplayer are supposed to be the same right?

You realize people going from singleplayer to multiplayer will be more alienated because singleplayer has localized armor and multiplayer does not right?

You realize the classes in singleplayer and multiplayer are not the same right?
For instance the vlandian sharpshooter has 130 skill in crossbow in singleplayer while in multiplayer it has 100?


Ask yourself, what is supposed to amaze someone going into multiplayer. Some boring perk system or warband customization?

You make counter arguments. Fine, but you didn't disprove what I said, and it stands. And what is amazing someone to go to MP is meeting other players and being immersed in this virtual war and chaos with them. That is absolutely what's happening and to a great extent.

For instance the vlandian sharpshooter has 130 skill in crossbow in singleplayer while in multiplayer it has 100?

Except for this, this isn't a counter argument. That's just a detail no one except you ever noticed.

You're fine with only a handful of freaks playing late at night. I am not. I want this MP to thrive also with new players having fun. You don't seem to care for that. That's the difference.
 
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You make counter arguments. Fine, but you didn't disprove what I said, and it stands. And what is amazing someone to go to MP is meeting other players and being immersed in this virtual war and chaos with them. That is absolutely what's happening and to a great extent.



Except for this, this isn't a counter argument. That's just a detail no one except you ever noticed.

You're fine with only a handful of freaks playing late at night. I am not. I want this MP to thrive also with new players having fun. You don't seem to care for that. That's the difference.
Yeah i don't want the multiplayer to succeed that's why i'm here. I am here just to ruin the multiplayer.
 
There is already a poll like this with the same question (little differently formulated) where over 100 ppl voted, and it scales always to about only ~20% of the people voting for premade classes. That seems about right having in mind Beta conversation, polls, and the general community attitude on several different online platforms.

Still, the all-round premade classes (for every game mode) are only 1 in the sea of multiple illogical design choices, MP and SP combined.
 
Yeah i don't want the multiplayer to succeed that's why i'm here. I am here just to ruin the multiplayer.

No, you're not. But you seem to be fine with only a handful fixed hardened core playing. I cannot read minds, it's just the impression I get.
 
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No, you're not. But you seem to be fine with only a handful fixed hardened core playing. I cannot mind read, it's just the impression I get.
Check the multiplayer section. I'm not the only one.
 
There is already a poll like this with the same question (little differently formulated) where over 100 ppl voted, and it scales always to about only ~20% of the people voting for premade classes. That seems about right having in mind Beta conversation, polls, and general community attitude.
Still, the classes are only 1 in the sea of illogical design choices, MP and SP cmbined.

Check the multiplayer section. I'm not the only one.

Ask the ~150k mostly new ppl playing now, then.
 
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