POLL: ATI card owners with drivers 10.7 or higher -- Graphics issues (WB 1.132)?

Do you have graphics issues with ATI drivers version 10.7 or higher (WB 1.132)?

  • Yes, I (sometimes) have invisible textures, distortions, etc.

    选票: 7 63.6%
  • No, I don't have any graphical issues at any time (so far).

    选票: 4 36.4%

  • 全部投票
    11
  • 投票关闭 .

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Treebeard

Knight at Arms
Update:
There might still be a few graphics glitches even after 1.132 ... Try starting a new game. When you complete the initial conversation with the merchant and arrive on the map, is your character invisible?

In my experience, the answer is yes. I have also seen invisible textures and water not being rendered (instead there is only sky in the water).
Commenting out the buffer_size lines again, seems to fix these issues.

On the bug forum the issue has also already been reported:
http://bugs.taleworlds.com/edit_bug.aspx?id=3213


Previous notes:
-------------------
The graphics issues are (mostly?) fixed in Patch 1.132.


Good to see that TW fixed it relatively quickly!
Thanks to all participants for helping out with voting and for increasing awareness of the graphics issues!






Pre-1.132 notes:
---------------------------------------------------------------------------------------------------------------------------------------
Best current fix (for some people): So far the best temporary fix is to comment away all buffer_size lines.

The game_variables.txt file can be found in your module's name (e.g. Native) and is located in the Module folder where you installed Warband.
Example:

C:\Program Files (x86)\Mount&Blade Warband\Modules\Native

Before you modify game_variables.txt, make a copy of it so you have a backup, in case you make a mistake and you want to go back to the original.
To deactivate the lines put a # in front of them:
插入代码块:
#new_buffer_size_dx7_regular_ffp_static  = 262144
#new_buffer_size_dx7_regular_ffp_dynamic = 262144

#new_buffer_size_regular_ffp_static 	=  32768
#new_buffer_size_regular_ffp_dynamic     =  32768
#new_buffer_size_regular_static          = 131072
#new_buffer_size_regular_dynamic         =  65536
#new_buffer_size_skinning_static         = 131072
#new_buffer_size_skinning_dynamic        =  65536
#new_buffer_size_normal_map_static       = 131072
#new_buffer_size_normal_map_dynamic      =  65536
#new_buffer_size_normal_map_skinning_static  = 131072
#new_buffer_size_normal_map_skinning_dynamic =  65536

The reason for commenting them away is that if they are not there, then the game engine uses its own hard coded default values, and those values seem to work better.

(I have tested this for 9+ hours and I have not experienced any performance drops or graphics issues.)

Possible side effects (as per user feedback):
You may receive RGL Errors. If you do have them, try first to scale back on Corpses and Rag Dolls. Use 0 Corpses and 0 Rag Dolls for best results (- in addition, set the graphics texture quality to 88% as a final last resort, if you still get RGL errors). Also, if you are using a battlesizer, don't use it. And have your total field troops on the battle size slider to no more than its normal maximum of 150.
Also, If you have removed your System Page File, put it back to 1.5*Installed RAM (If you have more than 4GB RAM, you still need some size on the Page File, but not necessarily 6GB or more. Less would be ok). Or just let Windows handle page file allocation.
Page files are stored on your boot disk per default, so if you have a small sized boot disk (Solid State Drive), then you may wish to use your internal data drive (HDD) to house the Page File.

Link to the bug forum where this issue is Fixed in the next patch (ETA is Friday OCT 1 2010):
http://bugs.taleworlds.com/edit_bug.aspx?id=3177



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I'd like to see how common the graphics issue is among ATI users.

Please cast a vote and hopefully the developers will take note and investigate these issues.

Thank you.

My card: ATI HD5770 1GB

10.9 did not change the issues that started for me with the 10.7 drivers and Warband 1.131.


 
I'm not sure when these glitches started, but Ive been playing very much since the release of warband and the only drivers that worked for me was 10.5, Ive tried EVERY driver above that (10.7-:cool: for ATI 5870 but they have all failed for me i am now on 10.9 and the issue still remains

really hope taleworlds read this topic and take this into priority its really a big issue
 
Silentspy 说:
I'm not sure when these glitches started, but Ive been playing very much since the release of warband and the only drivers that worked for me was 10.5, Ive tried EVERY driver above that (10.6-:cool: for ATI 5870 but they have all failed for me

really hope taleworlds read this topic and take this into priority its really a big issue

Thanks for the reply. I never installed 10.6 because they were harshly criticized. I'll edit the poll title accordingly.
 
I tried installing 10.6, it just made everything worst. I guess I'll give 10.9 a try and see if there are any improvements.
 
For me too!

I have an Ati HD 5770, catalyst 10.8 and these graphics problems occurs. I will install 10.9 to see if changes something, but I guess it will not solve, as people says here. =/


Edit: yes, it's still buggy with catalyst 10.9 =/
 
CloakRaider 说:
I also suffer from texture issues. Never happened when I had a GeForce 8800.

Yep because the problem is the ATI driver. Nvidia don't use the same.

lordreaven448 > I guess you upgraded from an old version of catalyst + driver to 10.9 so you have the same problem as everybody :/
 
Yep this is an annoying bug.
Every Warband owner with this version of the driver has it, then it's really a huge bug, and those who are playing in realistic mode are ****ed, because they can lose a battle, don't see an army coming because of that...


Sir Dragunov 说:
I just tried 10.9 with Warband, the flickering stopped but the texture distortion is still there.

Well the bug is random. Sometimes it disappear sometimes it comes back.
 
Karel 说:
CloakRaider 说:
I also suffer from texture issues. Never happened when I had a GeForce 8800.

Yep because the problem is the ATI driver. Nvidia don't use the same.

lordreaven448 > I guess you upgraded from an old version of catalyst + driver to 10.9 so you have the same problem as everybody :/
Well, time to roll back the driver then :smile:
 
I've got this issue with ATI driver version, 10.7, 10.8 and 10.8a.  I'm not upgrading to 10.9 or 10.9a (I have an ATI4870 X2) because other users here report that the 10.9 driver does not solve these issues.

Come on TaleWorlds - help us out,  using old drivers for warband means other games don't work as well that had fixes in more recent versions.

WIn 7 64 bit
ATI 4870 X2
ATI Driver 10.5
 
It looks so far that most voters with an ATI card and Catalyst drivers version 10.7 and above have graphics issues consisting of invisible textures, distortions, etc that manifest themselves in the game.

One vote on no graphics issues so far.
Please, the voter who voted that he/she has no graphics issues, can you specify your graphics card and drivers, so we can get any info on a possible solution to this issue.

Also, please bear in mind that this poll is aimed at ATI card users who have played or are playing the game on drivers 10.7 and above.
If you are an NVIDIA card player or have never played on 10.7 and above drivers, you should not skew the poll by participating.

Thanks for the votes and replies so far.

(Also note that only one vote can be cast per voter).



(Edit: 18 of 20 voters as of now have similar issues)
 
They can't, because they just did not understand the poll. Actually, everybody with the last version of catalyst + driver have the bug.
 
updated today to 10.9 (i can't remember wich version i had before), and I'm experiencing these graphic issues

I'm going back to the 10.6 version
 
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