hey, this might have been asked earlier, but i didn't feel like reading 18 pages... is there a way to make the second install with the steam version? because i did everything, but when i ran it, it ran through steam, and thus the first, unmodded install.
That's a running gag on a french gaming forum I'm on, we call it "Décors Polonisés" (Polonized Lanscape) because some dude misread it when it first was talked about.
I get the same when trying to mix it with 1866 v5. I did it following the second option posted in the first post. Yes, I use 1.125. If I remove the Polished Landscape flora.txt from the 1866 data folder and replace it with native it DOES load. However it ****s up some of the trees and the textures.
hey, this might have been asked earlier, but i didn't feel like reading 18 pages... is there a way to make the second install with the steam version? because i did everything, but when i ran it, it ran through steam, and thus the first, unmodded install.
Nevermind. It seemed that I did something wrong with the module.ini file.
For people who want to use PL with a mod, take PL's module.ini as a base, copy the load_module_resources from the mod you are trying to edit and paste them into the PL module. Then save the new PL module file and overwrite the old mod one with it. Now it SHOULD work.
This is very nice! I always thought the landscapes in WB needed improvement and here it is! I can verify I have this working with 1.125, both on its own and with the Pike & Blade - Diplomacy merged mods. Buckets of Kudos and can't wait to play the full game in a polished fashion
Ok, so about those errors displayed in 1.126:
It seems that TW changed a lot, one thing they did was deleting unused materials - and since they absolutely love mess - in particles2.brf there is a lot models like meeting scene terrains, plants etc.
And this brf had ground stones model that used materials that was deleted from materials.brf....
Nevermind.
To fix this bug - just download this:
http://www.mbrepository.com/file.php?id=2095
Place it in\Modules\Polished_Landscapes\Resource (and overwrite file).
Also: Alternative Flora_kinds.txt
This will make forests less dense - less trees will be generated on maps (should improve performance)
Just paste this text into \Modules\Polished_Landscapes\Data\flora_kinds.txt (overwrite everything in file)
Unfortunately I cannot guarantee that this will work wit all mods.
I changed files in folder \Modules\Polished_Landscapes\SceneObj because old village/town/castle scenes were messed up (as I completely changed tree models).
If mod modify files in this folder - scenes will be messed up, because they need to be made with PL working.
I noticed slow Edit mode and many crashes - but I don't know if it work better with native Warband.
What about gameplay changes?
Do you like denser forest vs cavalry?
i combine that with the Black Sky Mod...work perfect.....but how can i increase the grass distance....
in the options at max!!! thx ...Also new trees awsome...my horse doing grand slalom)
I changed files in folder \Modules\Polished_Landscapes\SceneObj because old village/town/castle scenes were messed up (as I completely changed tree models).
If mod modify files in this folder - scenes will be messed up, because they need to be made with PL working.
I noticed slow Edit mode and many crashes - but I don't know if it work better with native Warband.
I changed files in folder \Modules\Polished_Landscapes\SceneObj because old village/town/castle scenes were messed up (as I completely changed tree models).
If mod modify files in this folder - scenes will be messed up, because they need to be made with PL working.
I noticed slow Edit mode and many crashes - but I don't know if it work better with native Warband.
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