B Native Other Polished Landscapes [RELEASED][news pg. 19]

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Aeon

Squire
gutekfiutek said:
As I mentioned, I have no time for LODs.
[...] One person already offered help [...]
Will you reveal that mysterious benefactor, so that we could harass him ? :razz:

Otherwise you could beckon MAXHARDMAN, he's a god LOD.
 

IMANU

Sergeant
WB
wait- i was wrong. something went wrong with the second install, and i thought i started a new game in diplomacy. sowwy. turned out to be native.
 

Count Edmundus

Sergeant
I think you cant get them work together... For now. If PL gets updated and improvements it would be like heaven. I'm waiting it to be comfortable with diplomacy.
 

Oyclo

Sergeant
Getting an 'ugly' tree type on several maps......
badtree.jpg

 

Oyclo

Sergeant
Invisible barrier which I think is due to the skeleton below, full sized for ease of viewing, note the arrows suck in the 'air'

invisible.jpg

 

Atamawood

Veteran
NW
This really gave the game a dirty and dark feel to it. I really feel like this is a land cursed with war and bloodshed now its awesome. Really hope this catches on and maybe one day TaleWorlds will take this up because this is how the game should feel. Looking forward to spending a lot more time in this "depressing" universe. As stated it really does feel like Stalker which is one of my favorite games so yeah, wonderful work!
 

FALX

Master Knight
Hurry to make necessary modifications to the 1127 version with the inclusion of options for modifying the system in modul  cities (no scenes of cities that have an impact on the adaptation). In  mod  "Brytenwalda" ( for example)  can not add anything except trees.
 

gutekfiutek

Knight at Arms
WB
Oyclo said:
Getting an 'ugly' tree type on several maps......
badtree.jpg
Oyclo said:
Invisible barrier which I think is due to the skeleton below, full sized for ease of viewing, note the arrows suck in the 'air'

invisible.jpg

Please, install this mod PROPERLY before reporting bugs.
Probably you have native flora_kinds.txt. Please replace this with one from my mod.
G.
 

Oyclo

Sergeant
gutekfiutek said:
Oyclo said:
Getting an 'ugly' tree type on several maps......
badtree.jpg
Oyclo said:
Invisible barrier which I think is due to the skeleton below, full sized for ease of viewing, note the arrows suck in the 'air'

invisible.jpg

Please, install this mod PROPERLY before reporting bugs.
Probably you have native flora_kinds.txt. Please replace this with one from my mod.
G.

Followed everything and doubled checked, but hey, perhaps I made a mistake somewhere.

the flora_kinds.txt is in fact yours and I'm using the less dense tree version.
 

Яowan

Grandmaster Knight
M&BWBNW
Oyclo said:
gutekfiutek said:
Oyclo said:
Getting an 'ugly' tree type on several maps......
badtree.jpg
Oyclo said:
Invisible barrier which I think is due to the skeleton below, full sized for ease of viewing, note the arrows suck in the 'air'

invisible.jpg

Please, install this mod PROPERLY before reporting bugs.
Probably you have native flora_kinds.txt. Please replace this with one from my mod.
G.

Followed everything and doubled checked, but hey, perhaps I made a mistake somewhere.

the flora_kinds.txt is in fact yours and I'm using the less dense tree version.

I have the same problem  (The 'Ugly trees')  :???: But I'm not using the less dense trees.
 

Count Edmundus

Sergeant
I got this working with Diplomacy 2.7 and i was using M&B patch 1.127. But i couldn't get it working with 1.126. Thank you for this mod! Now it could need some fixing and updating. Thanks.
 
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