Polished Buildings - Swadian+Vaegir+some new castles pack (RELEASED)

Users who are viewing this thread

I really like everything you make and in my next mod release i will use your mod ok? of course you will get credit :smile:
How much more until you make everything?
 
Gutekfiutek, your work is amazing. Taleworlds should really hire you to do this sort of thing for them officially. It would certainly add a lot of points to the games graphics ratings.
 
Okay I've been inactive on the forums for about a month or two and I'm a little confused why'd "pouli gap" get banned? BTW time to ay what i realley came to this page to say: Great work!!!!
 
Great mod, but I had to sotop using it due to the siege tower bug. I prefer being able to do sieges than having better buildings....  :roll:

So... while that bug isn't solved I think that this mod is worthless.
 
You can just replace brf's - put new brf's into Common folder.
This will replace native buildings with new ones - town scenes will be native.
And siege towers should be ok.

I placed new props names in scene_props.txt by hand - i think i need to compile this file somehow...

Now I need to finish Vaegir buildings - normal and snowy wersion.

Some pictures from test scenes:





And winter test:



 
Looks wonderful! Are you planning on polishing every faction? I'm interested to see what you can do with the Rhodoks, seeing as they aren't unique in any way. I'm sure it would look just as good though  :mrgreen:
 
Back
Top Bottom