Policies working as intended????

正在查看此主题的用户

Influence is IMO redundant parallel game currency. There should be only gold and relationships. Each king should summon his lords once a year for discussing policies, taxes and war and make a decision after all talks are over. During these assemblies, which would last for at least 2-3 weeks (complemented with great tournament and festivities), player can talk to lords and gain support for his political agenda. Give them money, gifts, return favors, like "I saved your arse in that last battle so now you should repay me by supporting my cause"
 
We are taking a look at this. Thank you for another great video @Strat !
No problem, I'm happy the testing videos are helpful! I know they stir up some negativity, but hopefully we can get past all of this soon. I've got 3600 hours into the game so I've gotten my money's worth long ago and I hope others can do the same!
 
I've got 3600 hours into the game so I've gotten my money's worth long ago and I hope others can do the same!
WTF? How many just running in the background? I mean that´s hell of a lot :grin:

But I believe all this testing also takes a lot of time but still, respect.
 
WTF? How many just running in the background? I mean that´s hell of a lot :grin:

But I believe all this testing also takes a lot of time but still, respect.
Yeah I would say a good amount went into the testing and getting clips for the YT videos. I know most people record their stuff in a single go and don't edit much, but It takes me 20 - 30 hours to make a small guide and 100+ for the big ones like the WC recap episode. Some of the time I leave Bannerlord in the background, but I think probably 90% or more of that is legit gameplay :razz:
 
Yeah I would say a good amount went into the testing and getting clips for the YT videos. I know most people record their stuff in a single go and don't edit much, but It takes me 20 - 30 hours to make a small guide and 100+ for the big ones like the WC recap episode. Some of the time I leave Bannerlord in the background, but I think probably 90% or more of that is legit gameplay :razz:
Now that's what I call padding your stats. :iamamoron:
 
No problem, I'm happy the testing videos are helpful! I know they stir up some negativity, but hopefully we can get past all of this soon. I've got 3600 hours into the game so I've gotten my money's worth long ago and I hope others can do the same!
I try and keep my feedback constructive, but with the enormously delayed development and the many many problems the game still faces, you can't really blame anyone for being negative.
 
I try and keep my feedback constructive, but with the enormously delayed development and the many many problems the game still faces, you can't really blame anyone for being negative.
Like I said, I understand where people are coming from. The first time I heard about Bannerlord was around the time it released into EA so I didn't have the bias from the previous games OR from all the press release from 2016 onward so that's probably where my ambivalence comes from. Could they have done a better job with a lot of things? 100%. Is the game still fun to play? 3500+ hours according to steam gives you my answer. I'll end with this - I screw things up all the time as a business owner and it's very difficult for anyone on the outside to understand the struggles going on internally. I have no clue what they are dealing with and i'm sure it's infinitely more complex than my small operation, so my tolerance for stuff like this is quite a bit higher as I've been in their shoes as well (from a pissed of customer's stand point) and sometimes it's not even within your control.
 
That's some serious dedication and love there, Strat! Even if like 1000 of your hours is mostly just video grabbing, I don't doubt you've got the rest in legit gameplay. It's always cool to see people with games that high in game time, because you know then it's something they actually love.
 
后退
顶部 底部