SeanBeansShako
Sergeant Knight at Arms
I think either Bjorn or the Mameluke. Still you got Harper.
Captured Joe said:-Diplomacy issues; Usually, after some in-game weeks, Bavaria leaves the alliancy with the French and joins the Coalition. Allright, it gets peace with all the Coalition countries, and declares war to France and its allies. But a while later, Bavaria allies with France again, leaving the Coalition. Allright, Peace with France and its current allies, war with all the Coalition states. BUT. Whenever a country joins either Fance, or the Coalition after that, Bavaria declares war on them. Ototman Empire joins France? Bavaria declares war. Saxony joins the Coalition? Bavaria declares war.
Captured Joe said:Pretty much like that, yeah.
Windows 8? Try to run in compatibility mode. Otherwise lower your texture details.Peralta said:I have now tried all smoke mods and they all give me the vertex error, at different time and places
I have the models, but not the item code. You remember I was working with an 'outdated' version of the ModuleSystem. Berthout probably added these guns after he sent me the ModuleSystem.Captured Joe said:Hey, I was wondering: Why aren't all the weapons of the latest 'version' of version 1 in this mod? I haven't seen the Swedish guns, the Pistol with shoulder stock, etc.
Quintillius said:Windows 8? Try to run in compatibility mode. Otherwise lower your texture details.Peralta said:I have now tried all smoke mods and they all give me the vertex error, at different time and places
I have the models, but not the item code. You remember I was working with an 'outdated' version of the ModuleSystem. Berthout probably added these guns after he sent me the ModuleSystem.Captured Joe said:Hey, I was wondering: Why aren't all the weapons of the latest 'version' of version 1 in this mod? I haven't seen the Swedish guns, the Pistol with shoulder stock, etc.
Quintillius said:- long barreled firearms are less accurate than handweapons (probably not a bug, rather just a historical incorrect fact)
- options "go downtown" and "take a walk in the streets" don't show up at random moments. I tried replicating, but it looks random: all times, all locations, all situations ) Especially annoying when you get the "spy" quest.
- even parties without drummers give the foraging caps as loot
- loot is extremely limited (loot lvl 5, destroyed faction parties/caravans/bandit parties: rarely loot over 10 items)
- I suggest this to be a bug: bandit parties consisting for over 80% of flags and drums... They just take me out of the whole narrative
- Tell me the exact weapons.
- This is to prevent players entering scenes at noon so they won't get a crash since the sun is very bright and anti-fun at that moment.
- Because they looted the forage caps from other drummers!
- You're famous as looter so everyone hides his stuff for you.
- So 8 of 10 bandits in a party are drummers/standard bearers?