Anyone else find polearms - especially thrusting on foot - particularly hard to use?
In part depth perception comes into play as well as the weapon's tip being obscured by the third person angle, making it difficult for me to tell exactly what my weapon's range is.
Also dealing damage becomes really touchy with distance. Instead of enemies whom in real life would want to avoid running into the weapon's point, Warband NPC's have no issue with closing distance. In reference to distance at the point of attack being touchy though, there's this sweet spot of distance one has to hit in order to achieve normal damage as opposed to the attack simply fizzling out.
Hence when I'm using a poleaxe that lets me swing and thrust I see no reason to thrust - even to get the piercing damage - when a successful attack requires so many conditions be met.
I'm also wondering whether foot polearms are even viable PC weapons.
In part depth perception comes into play as well as the weapon's tip being obscured by the third person angle, making it difficult for me to tell exactly what my weapon's range is.
Also dealing damage becomes really touchy with distance. Instead of enemies whom in real life would want to avoid running into the weapon's point, Warband NPC's have no issue with closing distance. In reference to distance at the point of attack being touchy though, there's this sweet spot of distance one has to hit in order to achieve normal damage as opposed to the attack simply fizzling out.
Hence when I'm using a poleaxe that lets me swing and thrust I see no reason to thrust - even to get the piercing damage - when a successful attack requires so many conditions be met.
I'm also wondering whether foot polearms are even viable PC weapons.