Doktor Barber
Recruit

how about they finish the rest of the game first

first we harvest, then we go to war. Can't fight on an empty stomach. Honestly, if this mod will add pvp, it will be really cool; Also imagine once they implement clans too, then we will basically have a persistent world with clan-based captain-like battles, which would be really dope. For now ya, it's only a harvesting simulatorI don't know I looked at a video and it was just spurgs planting potatoes, not much of a flex on tw tbh.
Good point but it would be actually nice of them something like that existing with no support from them. And also considering that they refused to work on COOP it seems funny that 1 person managed to actually make it real.how about they finish the rest of the game first

literal peasant work for money would get you practically nothing though xDI don't need them to adopt the mod, but they could learn from it. Side activities like farming are pretty cool. I would spend some time planting like that for money, would be great. Can at least make it a quest to do so. Other thing, unlimited leveling, no reduced exp gain for skills because of level-up... also starting from attribute 1 for every skill is cool, there is a better sense of progression.
it would be cool if it gave you a little money, a little food, and also athletics experience. Also you could buy a plot of land in a village (like workshops in towns), and hire workers/ or work yourself without having to pay any wages (same thing for companions). I think it would be pretty nice even if not the most profitable thing. Just another thing to doliteral peasant work for money would get you practically nothing though xD

i guess. Though i would put something like that on the bottom of the priority listit would be cool if it gave you a little money, a little food, and also athletics experience. Also you could buy a plot of land in a village (like workshops in towns), and hire workers/ or work yourself without having to pay any wages (same thing for companions). I think it would be pretty nice even if not the most profitable thing. Just another thing to do
I don't need them to adopt the mod, but they could learn from it. Side activities like farming are pretty cool. I would spend some time planting like that for money, would be great. Can at least make it a quest to do so. Other thing, unlimited leveling, no reduced exp gain for skills because of level-up... also starting from attribute 1 for every skill is cool, there is a better sense of progression.
sure, that's fine. Would still be cool to see such additions later on;i guess. Though i would put something like that on the bottom of the priority list
I think feasts were so demanded that we might have them in the future, the other things I'm not sure about. I would personally love a kind of feast that's at least once a year and it goes on for several days where there is full peace time between the big kingdoms and also we mourn the dead that happened that year etc (close relations like husbands, wives, lords, companions. The relationship system could also be improved a bit too)they're so reluctant to give things like hunting, feast and so on...
don't expect them to do that
to hear the devs, the game world is closer to For Honor than to any logical medieval world. in Bannerlord only war exists, the peasants no
Excellent idea, it's like Christmas and Day of the Dead together. Families reunite, there's a spike in domestic violence and baby-making, and late (closed casket) funerals. Probably deserves a suggestion thread (like the one about funerals and graveyards and necrophilia.)I would personally love a kind of feast that's at least once a year and it goes on for several days where there is full peace time between the big kingdoms and also we mourn the dead that happened that year etc (close relations like husbands, wives, lords, companions. The relationship system could also be improved a bit too)

beascue they dont have to and why should they?has anyone from Taleworlds offered the creator of this mod a job yet?
if not, why not?
If there were feasts in BL I can imagine it going more like this - You have attended a feast in "X" town your reputation has gone up with all notables by 2 points and all lords in attendance look more favorable on you improved relationship +5, no cut scenes, no talking to anyone just a wall of text. TW would call it a day and all the white knights would exclaim how wonderful TW is for adding this new feature.Excellent idea, it's like Christmas and Day of the Dead together. Families reunite, there's a spike in domestic violence and baby-making, and late (closed casket) funerals. Probably deserves a suggestion thread (like the one about funerals and graveyards and necrophilia.)
The Warband feasts were just people standing around saying banal things and that's why some people are not keen of them - this needs to be improved on.
maybe they will made something like Viking conquest or napoleonic wars as DLC and yeah, i could pay for ithas anyone from Taleworlds offered the creator of this mod a job yet?
if not, why not?
