..i dont see the point in buying armor if its jsut the player that's gonna wear the armor and not also the units..
Just like
@Snorri said, dude. Idk if its a bug currently, but i also like how it is right now. Current form emphasizes that the player is the commander of the others(AI) .
>At further view.. I think that when we die & respawn as one of our AI soldier, we should look as our customized character.
>Furthermore, all commanders(players) should carry a special equipment that also emphasizes he/she is a commander, not a decent soldier(AI).
This is also good for increasing competition between commanders(dead one & enemy players) to reach (dead commander's) dropped special equipment.
= So;
#keeping [customized skin only for the player] is OK.
#dead player should repawn in customized skin, instead of replaced AI skin.
#there should be special/(& selectable?) commander equipment(s) that should drop the ground when commander is dead. There should be no respawn for that special equipment..And, dead commander should try to take it back/Or, other players(all) should reach that special eqipment's benefit/Or, enemy team should try to block reaching that benefical special commander equipment* .
in my opinion.
*special equipment can be binoculars, etc.
addition: binoculars may not fitting historically, idk, but its good for gameplay definitely. example: when we have bigger scenes with pure nature. we need to detect the movement of the enemies, and distinguish the commander from rest at far distance. this usage fitting properly. maybe, binocular can be seen a bit early age form, so the can stretch the thing a bit to fit.