Suggestion General Please make the voice_definitions xml file overrideable with mbproj/xslt

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Jance

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WBWF&SNWVC
We're trying to override the battle shouts and voices of our units within our own module, and it doesn't seem like it's possible right now as the voice_definitions file isn't loaded via the mbproj file, and therefore xslt doesn't seem to modify the native voice_definitions properly before they are loaded by the engine.

It would be much appreciated if the loading method for this file (and any others that are loaded similarly that we haven't played around with yet) were standardized to be loaded via the mbproj/submodule.xml files like the rest of the game's xml.
 
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