Suggestion General Please make strings moddable /loadable via XML or project.mbproj

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As it currently is, there is no way to add in strings to a module without C#. It seems like it would only require some lines being added to the project.mbproj, though forgive me as it could be far more complex then this!

The only current method to add in strings is to manually replace the module_strings.xml file in native.
If the game is only reading the strings from the XML file, is there any ability to have it load in a strings xml from our module?
 
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