DarkieBabZ
Recruit

Ruler of Calradia 说:Can we just focus on making good single player first. Single player is why this game excists, multiplayer is secondary priority. Post launch they can improve multiplayer for all i care, i will play it at some point, but single player is what makes or breaks this game.
I agree with this and I am certain that we will still see good MP modes. Personally I am not a fan of all the focus on ranked modes (Duels/low count battles) But atleast they will most likely restrict it to that and have proper casual MP modes as well.
This game will be amazing in terms of SP and I seriously think that is where most of the long time fans will be or atleast be the most of the time. Its not unhealthy to focus on bringing in more people IE the people that want a MP fighting game, since their cash are just as good as ours, but I have no doubt that the most focus is on our SP exprience. So having great MP modes and abit of love for that is just a bonus for us all. Even if I dislike ranking in games, I look forward to being able to duel and stuff ie.
But its great that people come and showcase their opinion and feedback, that is what we need.
578 说:Casuals are overrated. Fromsoftware games continue to prove that high difficulty feels rewarding and we do not need casuals dumbing down experiences. That said, you still have siege and deathmatch, there is no reason for this thread. Stop whining, competitive players deserve their piece of the cake because they keep a big portion of this community alive, all the doom and gloom since the last dev blog is beginning to piss me off.
I don't consider Fromsoftware games hard, they are simple console games and being tedious rather than difficult. The the more complex/sophisticated a game becomes the less people will be drawn to it, but if your game can do abit of all and actually be tweaked, then it can be popular anyway. Then you also have the hype factor, if x people all agree x game is great, then most likely Y people might try it out and get hooked, its simple human behaviour. Many of the games I play are RPG's (cRPG's) and GHRTS. One of them are niche the other is not as popular as in the 90's and first few years of this millennium. That being said they still release several good games from those genres every year, because people support it community wise and because people crowdfund. Games are also more streamlined now a days and that helps as well..
The fact we will see "Ranks" in some MP modes in this game, is also a sign that they want to have different types of people in the game! I do love both SP and MP, but personally I don't need ranks to have fun, but some people would never play this game if it had no MP with ranks.. Choice, freedom and being sure the main community gets what they want, is a good way to enhance the exprience.
Don't double post, please. --Orion





