Right now, both Combat Tips and Raise the Meek are meaningless. Raise the Meek gives a flat 30 xp each day to tier 1 to 3 units, Combat Tips gives 15 xp to everyone. This amount is largely irrelevant, and if you want to raise an army you have to go out hunting for looters.
Instead I suggest them giving an amount of xp that is dependent on the Leadership level. That way later in the game you can raise armies like you used to be able to do in Warband. If this is implemented I also suggest reducing the experience that troops get in autocalc, so basically I would like to see leadership replace grinding on looters.
Having to go look for looters to raise troops is a boring chore. It doesn't add anything to the gameplay. Early game people would still do it to get started, but later on it should become irrelevant and training from leadership can replace it.
Fellow players, thoughts on this?
Instead I suggest them giving an amount of xp that is dependent on the Leadership level. That way later in the game you can raise armies like you used to be able to do in Warband. If this is implemented I also suggest reducing the experience that troops get in autocalc, so basically I would like to see leadership replace grinding on looters.
Having to go look for looters to raise troops is a boring chore. It doesn't add anything to the gameplay. Early game people would still do it to get started, but later on it should become irrelevant and training from leadership can replace it.
Fellow players, thoughts on this?