So much clicking...
God, so much clicking
God, so much clicking
What about cases when you can choose?So much clicking...
God, so much clicking

What about cases when you can choose?
No, I mean the cases when you can choose between 2 options for an upgrade, for example you want to upgrade this recruit to an archer or infantryman?If you mean what about when you want to manually upgrade only some troops then just keep that in. Just add a button that lets you upgrade all for X cost. Simple.
Really don't see why anybody would ever oppose this. If some people 'love clicking' then refer to my first sentence.


Very short-sighted suggestion.
Cavalry need horses and if you don't have enough......how is the game to choose what units should get them
Half or so of upgrades offer 2 (and occasionally 3) options.
If you haven't figured it out, it's often better to wait to upgrade troops for a couple battles anyway, that way the experience they gain is shared within a bigger troop pool and the lower tier troops actually upgrade faster.
Very short-sighted suggestion.
Cavalry need horses and if you don't have enough......how is the game to choose what units should get them
Half or so of upgrades offer 2 (and occasionally 3) options.
If you haven't figured it out, it's often better to wait to upgrade troops for a couple battles anyway, that way the experience they gain is shared within a bigger troop pool and the lower tier troops actually upgrade faster.
Some kind of army preset would be nice for that. There's whole branches of the troop tree I never use, maybe a "lock" system, paired with an "upgrade all"With diverging paths for troops to go how does the game know which path to take if you have a select all?

You say that as if its a bad thing. Sure, its not a very urgent concern, but it would still be nice to only click once to upgrade everything rather than individually.
It seems like a lot of work for only a minor inconvenience.Some kind of army preset would be nice for that. There's whole branches of the troop tree I never use, maybe a "lock" system, paired with an "upgrade all"
While keeping the current system of course

Some kind of army preset would be nice for that. There's whole branches of the troop tree I never use, maybe a "lock" system, paired with an "upgrade all"
While keeping the current system of course
Upgrading troops really isn't tedious, unless you have a party of 1000 or more which is doubtful. As a couple others have said the game would also need to distinguish between upgrade paths. If you have a variety of units at different tiers upgrading into different paths this would be quite hard to implement.
It's probably easier to just go through them yourself and upgrade them one-by-one to suit your army's needs anyway. I think shift-click is a good mid-ground.