Krisee
Sergeant
Class limits.
I myself am excited for the new ranked mode that will be released with 1.7.2. But there will be one major problem with this mode, the fact that there will be no class limits.
While for maps like xauna/echerion this can be fine, on an open map cav/arch spam is likely the scenario that will happen. Not to mention Horse Archer spam. (Especially against sturgia which has a weak archer class.)
Since this mode is inherently competitive, the same class limits that are played in tournaments should be followed.
Which is a maximum of 2 archers spawns simultaneously on the field per team, and the same for cavalry.
Do consider this, As the most enjoyable way to play a ranked/competitive 6 versus 6 is with class limits. Which the community has chosen for in BEAST time and time again.
Solo queue or duo queue.
Another problem that will likely surface is the creation of stacks to easily win games. To create the most balanced games you need to limit or remove parties queuing for ranked skirmish, as any balance you will try to create will be nullified by a party. This will also mess with their ratings, as it isn't your skill as an individual that gets tested but more your party strength. It could turn into stack wars, which could be fun as long as you have a strong stack yourself, but in my opinion will turn people away from the mode in the long run.
These are both problems if addressed properly the ranked mode can become really great.
I myself am excited for the new ranked mode that will be released with 1.7.2. But there will be one major problem with this mode, the fact that there will be no class limits.
While for maps like xauna/echerion this can be fine, on an open map cav/arch spam is likely the scenario that will happen. Not to mention Horse Archer spam. (Especially against sturgia which has a weak archer class.)
Since this mode is inherently competitive, the same class limits that are played in tournaments should be followed.
Which is a maximum of 2 archers spawns simultaneously on the field per team, and the same for cavalry.
Do consider this, As the most enjoyable way to play a ranked/competitive 6 versus 6 is with class limits. Which the community has chosen for in BEAST time and time again.
Solo queue or duo queue.
Another problem that will likely surface is the creation of stacks to easily win games. To create the most balanced games you need to limit or remove parties queuing for ranked skirmish, as any balance you will try to create will be nullified by a party. This will also mess with their ratings, as it isn't your skill as an individual that gets tested but more your party strength. It could turn into stack wars, which could be fun as long as you have a strong stack yourself, but in my opinion will turn people away from the mode in the long run.
These are both problems if addressed properly the ranked mode can become really great.