Captain_Octavius said:sgtsniper said:
Open the Module.ini in the module folder you play, and find these lines:
player_xp_multiplier = 2.0;
hero_xp_multiplier = 2.0;
regulars_xp_multiplier = 3.0;
Pretty straightforward I guess, change the second line number from 2.0 to 20.0 and your companions level 10 times faster.
MatthaisRagnarsson said:I TRIED normal damage...for 10 minutes. I guess it would've been fun if I actually ENJOYED getting instantly killed whenever I got within two hundred yards of an enemy with a throwing weapon (which, apparently were the cruise missiles of the middle ages), or spending a good portion of my time getting dragged around the map.
My problem is, I like actually having a chance.
Full damage kinda forces you to use a shield, true. You have to adjust your playstyle and be a bit more careful, but it's not like it's impossible to stay alive. You shouldn't be the first one to charge, and once you charge the enemy you got to keep your shield up and faced to your closest enemies whenever you are not swinging your weapon. Don't spam, aim your attacks carefuly, so that the risk of lowering your shield is actually worth it.