Isn't it ridiculous that the player can start - end and then start again wars with no penalty what so ever?
What do i mean? Example:
Player creates a kingdom declares war to a kingdom takes a castle/city and makes peace. 1 day later players declares a war with the same faction takes a castle/city and makes peace. (Repeat until you have conquered Calradia) This is so BORING.
From what we know there is a hard number of days for AI kingdoms to declare war with each other after making peace the number is 20 if i remember correctly.
Why is this not applied to the player? (i will not accept "to make it easier" as an answer this is ridiculous)
Also how about introducing a hard number of days (lets say 20 as a start to test the waters) for both the AI and the player making them unable to make peace before said amount of days have passed? Because right now wars in Calradia are like weekend festivals you lose track of how many of them start and finish in a month.
In simple terms:If Player/AI declares war today, Player/AI are forced to be at war for at least x number of days before you can make peace with the faction that Player/AI declared war against
What do i mean? Example:
Player creates a kingdom declares war to a kingdom takes a castle/city and makes peace. 1 day later players declares a war with the same faction takes a castle/city and makes peace. (Repeat until you have conquered Calradia) This is so BORING.
From what we know there is a hard number of days for AI kingdoms to declare war with each other after making peace the number is 20 if i remember correctly.
Why is this not applied to the player? (i will not accept "to make it easier" as an answer this is ridiculous)
Also how about introducing a hard number of days (lets say 20 as a start to test the waters) for both the AI and the player making them unable to make peace before said amount of days have passed? Because right now wars in Calradia are like weekend festivals you lose track of how many of them start and finish in a month.
In simple terms:If Player/AI declares war today, Player/AI are forced to be at war for at least x number of days before you can make peace with the faction that Player/AI declared war against