Player faction, Player troop tree

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teuton

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As the title says, i'm heavily of the mind that when players make their own faction, they ought to be able to make their own troop tree.
Just so i can make my parthian horde again, or some nut makes only varangian guards.

What is your opinion and is this a reasonable request to make of the devs?
 
I think that's a major feature a lot of us are hoping for. A big appeal of having your own kingdom should be the ability to make it feel like your kingdom, which includes making the soldiers your soldiers.


This is pure guesswork, I don't think it'd be very difficult at all to do that for the devs
 
it's something i have always needed in WB. That's why i have modified native and other mods several times to create my own troop trees and stuff with an editor. Most of the time, i don't want to be someone else / linked to another culture. I just want to be "me". I think it's a big feature to add, but it can please lots of people :grin:

It's something that almost exists in prophesy of pendor (warband mod). Once your own kingdom is created, you can choose pendorian culture instead and recruit pendor recruits in villages instead of other culture recruits. You can also create a custom knighthood and choose their stuff.
 
I think that would be very cool. It'd be nice to equip them all with custom built weapons from the smith. But I feel this is likely something that won't happen for a while. There's a million and one things to do first. Maybe a Modder could work on this? Create some base troops with stats but no equipment that you could give equipment too. A bit like companions, or the free company from the [mod I can't remember the name of] in Warband
 
I'm a big +1 to this, anything to make me feel like my own force is great, and having our own troop types that we maybe have some way of influencing which types we get, possibly as kingdom edicts or whatever they're called to 'tweak' a line from a basic variant to a specialized variant: All the troop trees start kinda meh compared to their local counterparts, but then you get the edicts rolling and they're on par with the local elites. (or only just below.)
 
Yup. Pretty sure it might break the game, if you could equip your own troops with weapons you smith yourself, but on the other hand that would lend a reason for smithing to exist.
Get those not-Aserai archers behind your not-imperium shieldwall, have your not-vlandian cavalry mow over your enemy and your not-sturgian berserkers break their lines.

anything can be tweaked and not everyone wants to min-max the hell out of those troops.
Some people just want more customizeability.
 
Yup. Pretty sure it might break the game, if you could equip your own troops with weapons you smith yourself, but on the other hand that would lend a reason for smithing to exist.
Get those not-Aserai archers behind your not-imperium shieldwall, have your not-vlandian cavalry mow over your enemy and your not-sturgian berserkers break their lines.

anything can be tweaked and not everyone wants to min-max the hell out of those troops.
Some people just want more customizeability.
Simple, just give the player a set of equipment to choose from and a gold cap for each tier. Smithing could unlock new weapons so you could really customize their ****.

Better yet, lock new weapons/armour behind achievements like beating a certain character or owning a hardwood producing village for strongbows or having high honor or low honor.
 
Warband mod
Simple, just give the player a set of equipment to choose from and a gold cap for each tier. Smithing could unlock new weapons so you could really customize their ****.

Better yet, lock new weapons/armour behind achievements like beating a certain character or owning a hardwood producing village for strongbows or having high honor or low honor.
Warband mod 1257 AD did this, but it resulted in each tier of troop being sub par.
Achievement locking might work to a degree, but i feel like it'd be more useful to have them locked behind certain tiers of leadership, steward or smithing.
 
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