Crypex
Veteran
The Ban system is not effective and is very lackluster. It is very easy to exploit it and actively tk people without facing any form of consequences.
This is how you can manipulate the system. Since the system is automatic a player can stack up with another player and have each other alternate hits on players. You can run an archer class or anything and use the archer class to open up teammates and have them die while alternating hits on players. This would make it so that the player griefing while stacked can easily ignore getting banned while ruining the game for other players. Had that happen for me for 3-4 rounds in a row and it is very common with players that find ways to grief games. Technically the player only landed 4 hits in 30 seconds but having been stacked you can run 2-3 players and kill anyone without facing any form of consequence for your actions.
I have noticed some players being aware of this and exploiting this problem in the game.
A solution to this problem would be having team damage be stackable throughout the game, if a stacked team chooses to team hit the team hitting then if they reach 100 the system will report it and if the player does report any of the people in the stack then they would be investigated.
This is how you can manipulate the system. Since the system is automatic a player can stack up with another player and have each other alternate hits on players. You can run an archer class or anything and use the archer class to open up teammates and have them die while alternating hits on players. This would make it so that the player griefing while stacked can easily ignore getting banned while ruining the game for other players. Had that happen for me for 3-4 rounds in a row and it is very common with players that find ways to grief games. Technically the player only landed 4 hits in 30 seconds but having been stacked you can run 2-3 players and kill anyone without facing any form of consequence for your actions.
I have noticed some players being aware of this and exploiting this problem in the game.
A solution to this problem would be having team damage be stackable throughout the game, if a stacked team chooses to team hit the team hitting then if they reach 100 the system will report it and if the player does report any of the people in the stack then they would be investigated.