Your account in this game represents a family -- the patriarch and heirs, but also cousins, trusted retainers, etc. That's how you can be in many places at once, 'survive' terrible wounds, etc.
Your score in the game is converted into renown and gold. You can spend this to upgrade your social status, allowing you access to new troop types both for yourself and your retinue.
You can upgrade your...
1) Landed estate, and your status as a noble
2) Your trade network, and your standing in the cities
3) Your alliances with any local tribes
4) Your reputation as a folk hero with the commons
Landowner (10 levels):
Lvl 3: Allows you to play as heavy cavalry. Lets you deploy tier 3 hc in your retinue
Lvl 6: Lets you deploy tier 4 hc in your retinue
Lvl 9: Lets you deploy tier 5 hc in your retinue
Commons (3 levels):
Lvl 1: Lets you deploy tier 3 sp, li, and sk in your retinue
Lvl 2: Lets you deploy tier 4 sp, li, and sk in your retinue
Lvl 3: Lets you deploy tier 5 sp, li, and sk in your retinue
Tribal (3 levels):
Lvl 1: Lets you play as horse archer, for Orthodox and Khaganate. Lets you deploy tier 3 sk, lc, and ha (if you have them) in your retinue
Lvl 2: Lets you deploy tier 4 sk, lc, and ha (if you have them) in your retinue
Lvl 3: Lets you deploy tier 5 sk, lc, and ha (if you have them) in your retinue
Urban (3 levels):
Lvl 1: Lets you play as heavy infantry (Latins, Steppe, Orthodox) or missile infantry (Latins, Arabs). Lets you deploy tier 3 sp, mi, and hi (the latter two if you them) in your retinue
Lvl 2: Lets you deploy tier 4 sp, mi, and hi (the latter two if you them) in your retinue
Lvl 3: Lets you deploy tier 5 sp, mi, and hi (the latter two if you them) in your retinue
Troops:
There are eight categories of troops. Bots are also ranked for their tier. Tier 1 are troops with no affinity for combat, 2 are inexperienced, 3 are experienced, 4 are veterans, and 5 are champions. Players always have stats roughly equivalent to a tier 4 bot.
Categories are:
Spearmen (sp) -- Some of the best defensive troops, with high shield skills. Usually fight in formation.
Light infantry (li) -- Most infantry that is not trained to fight in formation. They are fast and have shields, one-handed weapons, and javelins.
Skirmish infantry (sk) -- Armed with missile weapons, and trained to avoid melee.
Light Cavalry (lc) -- Fairly cheap to outfit, for a player. From tier 3 and up they are equipped with javelins.
Missile infantry (mi) -- Different then skirmish infantry in that they are trained to receive a charge, and have melee capacity and are equipped with shields. Historical examples: English archers, Genoese crossbowmen. Used by Latins and Muslims. Right now, they are always crossbowmen.
Heavy infantry (hi) -- Equipped with two-handed weapons. Often deployed within spear formations to smash up the enemy line. Used by Latins, the Orthodox, and the Khaganate.
Horse archers (ha) -- Horsemen with bows, who are trained to use them while moving. Used by the Orthodox and the Khaganate.
Heavy cavalry (hc) -- Armored cavalry armed with lances. For a player, they require a lot of money to be equipped effectively. Used by all factions.
Your score in the game is converted into renown and gold. You can spend this to upgrade your social status, allowing you access to new troop types both for yourself and your retinue.
You can upgrade your...
1) Landed estate, and your status as a noble
2) Your trade network, and your standing in the cities
3) Your alliances with any local tribes
4) Your reputation as a folk hero with the commons
Landowner (10 levels):
Lvl 3: Allows you to play as heavy cavalry. Lets you deploy tier 3 hc in your retinue
Lvl 6: Lets you deploy tier 4 hc in your retinue
Lvl 9: Lets you deploy tier 5 hc in your retinue
Commons (3 levels):
Lvl 1: Lets you deploy tier 3 sp, li, and sk in your retinue
Lvl 2: Lets you deploy tier 4 sp, li, and sk in your retinue
Lvl 3: Lets you deploy tier 5 sp, li, and sk in your retinue
Tribal (3 levels):
Lvl 1: Lets you play as horse archer, for Orthodox and Khaganate. Lets you deploy tier 3 sk, lc, and ha (if you have them) in your retinue
Lvl 2: Lets you deploy tier 4 sk, lc, and ha (if you have them) in your retinue
Lvl 3: Lets you deploy tier 5 sk, lc, and ha (if you have them) in your retinue
Urban (3 levels):
Lvl 1: Lets you play as heavy infantry (Latins, Steppe, Orthodox) or missile infantry (Latins, Arabs). Lets you deploy tier 3 sp, mi, and hi (the latter two if you them) in your retinue
Lvl 2: Lets you deploy tier 4 sp, mi, and hi (the latter two if you them) in your retinue
Lvl 3: Lets you deploy tier 5 sp, mi, and hi (the latter two if you them) in your retinue
Troops:
There are eight categories of troops. Bots are also ranked for their tier. Tier 1 are troops with no affinity for combat, 2 are inexperienced, 3 are experienced, 4 are veterans, and 5 are champions. Players always have stats roughly equivalent to a tier 4 bot.
Categories are:
Spearmen (sp) -- Some of the best defensive troops, with high shield skills. Usually fight in formation.
Light infantry (li) -- Most infantry that is not trained to fight in formation. They are fast and have shields, one-handed weapons, and javelins.
Skirmish infantry (sk) -- Armed with missile weapons, and trained to avoid melee.
Light Cavalry (lc) -- Fairly cheap to outfit, for a player. From tier 3 and up they are equipped with javelins.
Missile infantry (mi) -- Different then skirmish infantry in that they are trained to receive a charge, and have melee capacity and are equipped with shields. Historical examples: English archers, Genoese crossbowmen. Used by Latins and Muslims. Right now, they are always crossbowmen.
Heavy infantry (hi) -- Equipped with two-handed weapons. Often deployed within spear formations to smash up the enemy line. Used by Latins, the Orthodox, and the Khaganate.
Horse archers (ha) -- Horsemen with bows, who are trained to use them while moving. Used by the Orthodox and the Khaganate.
Heavy cavalry (hc) -- Armored cavalry armed with lances. For a player, they require a lot of money to be equipped effectively. Used by all factions.