I've been thinking about what happens after your player character is defeated in battle. Some have suggested death, an end game, or a decrease in levels. I think that it would be an interesting (and fun) addition to gameplay if the player character could be captured.
This means that the player's party could continue, perhaps with a priority of rescuing the player. The player can also have the option of attempting an escape. If the attempt fails, the player can continue to try, with each sucessive attempt resulting in a lower starting health and more challenging settings. These escape attempts can happen in a "camp" setting, with the "Your Baggage" bag in a random tent. The player character would have to get to the tent to retreive his weapons and armor without being seen (or some other challenge), and then fight his way to a specific point in order to retreat. If the player went to the "escape point" without retrieving his belongings, he would lose them.
There is also the possibility that a war party, patrol, scavengers, or even caravans can take you to a city where you will be held in a prison, or sold as a slave . . . and I don't know where that would go. There are many possibilities that would fit with this idea, though.
This means that the player's party could continue, perhaps with a priority of rescuing the player. The player can also have the option of attempting an escape. If the attempt fails, the player can continue to try, with each sucessive attempt resulting in a lower starting health and more challenging settings. These escape attempts can happen in a "camp" setting, with the "Your Baggage" bag in a random tent. The player character would have to get to the tent to retreive his weapons and armor without being seen (or some other challenge), and then fight his way to a specific point in order to retreat. If the player went to the "escape point" without retrieving his belongings, he would lose them.
There is also the possibility that a war party, patrol, scavengers, or even caravans can take you to a city where you will be held in a prison, or sold as a slave . . . and I don't know where that would go. There are many possibilities that would fit with this idea, though.