In Progress Player can have all quartermaster perks at the same time

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Version number
1.6.2
Branch
Beta
Modded/unmodded
No, I didn't use any mods.
The skill system forces the player to make choices. When reaching every 25 skill levels he must chose between two perks and renounce the other one. And I don't know where the bug is but using companions role allows to get both perks of every columns in quartermaster skills but not in scout, medicine or engineer skills.

I mean that if the player take a quartermaster perk working only for the quartermaster role but this role is taken by a companion, the player perk works in the party even if the player is not the quartermaster anymore.

If not intended it feels like cheating. But if intended I would like this to work also with scout medicine and engineer. This would reward giving roles to companions instead of making them caravan operators.
 
Do you have a save file that this issue is experienced?
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Just sent a save. You can see in party tooltypes on the main campain map screen that the party has quartermaster perk bonuses unlocked by the player but not by the companion party quartermaster.
 
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