Domovoi
Recruit

For some reason, my rifles will no longer make shooting sounds 
Does anyone else have this problem?
Here's the code.
And the sounds code.
No idea what the hell is going on here
It just plays the normal crossbow firing sound.
Does anyone else have this problem?
Here's the code.
插入代码块:
["crc_a_a", "crc", [("crc_a_a",0)], itp_type_crossbow |itp_merchandise|itp_primary ,itcf_shoot_musket, 230 , weight(1.5)|abundance(100)|difficulty(0)|spd_rtng(28) | shoot_speed(500) | thrust_damage(41 ,pierce)|max_ammo(5)|accuracy(95),imodbits_none,
[(ti_on_init_item,[(set_position_delta,10,10,0),(particle_system_add_new, "psys_pistol_smoke")]),
(ti_on_weapon_attack, [(play_sound,"snd_rfl_3"),(play_sound,"snd_pistol_dist"),(particle_system_emit, "psys_pistol_smoke", 30)])]],
And the sounds code.
插入代码块:
("rfl_3",sf_priority_1|sf_vol_10, ["rifle_shot3.wav"]),
("rfl_2",sf_priority_1|sf_vol_10, ["rifle_shot2.wav"]),
("rfl_1",sf_priority_1|sf_vol_10, ["rifle_shot1.wav"]),
("rvl_2",sf_priority_1|sf_vol_10, ["revolver_shot2.wav"]),
("rvl_1",sf_priority_1|sf_vol_10, ["revolver_shot1.wav"]),
("pst_2",sf_priority_1|sf_vol_10, ["pistol_shot2.wav"]),
("pst_1",sf_priority_1|sf_vol_10, ["pistol_shot1.wav"]),
("pst_3",sf_priority_1|sf_vol_10, ["pistol_shot3.wav"]),
No idea what the hell is going on here
