Rotnroller89
Recruit

Hello All,
Well to sum it up I'm fairly new to M&B only had it for 2-3 weeks. It is by far one of the best games I have ever played. Over past few days I have been trying out several mods (Lords & Realms, 1257 and The Eagle and Radiant Cross). As well have enjoyed them just as much. However, as any player there is bits and pieces of each I would like to have in one mod as rather then cycling through each. I'm still poking around and trying different mods as well. What I would really like to do is start a Mod project myself. I do have a basic outline of what I would like to do. Which I will list below.
Please note this is for Native 1.011
* Bigger Map
- Boat Trips
- Boat Combat (Either ship to ship or boarding actions)
- Two Continents and Small Islands, or One Continent with Small Islands
* More Factions/New Factions
- New Troops
- Recruit from Towns and Castles
- Player Faction
- Steal Faction Lords (As in hire for your faction, mainly for player faction)
* Combat
- Truly make troops specialized (Ex. Example Ranged units good at range and poor in melee)
- Formation Commands (Form Line, Double Line, Wedge etc etc.)
* Equipment/Companions
- More Companions
- Randomly generated Companions (Generated at start of each new game)
- New Armors and weapons
- The Realistic Metal texture. (I've really enjoyed that feature)
- Some new facial options at start of game
- Customizable Faction Lords, (Player faction only at hire)
- More coat of arms
I have some modding experience with other games which I don't think my skills from that will help me with this particular game, (Editing ship and weapon stats in Star Trek Armada) I'm going to sort through some of the topics here on the forum for guides on how to achieve allot of the above plus anything I may have left out. If you want to drop a line of advice or a link to some helpful stuff please do so. I just wanted to drop a basic outline to get some feedback from the community. Any help would be appreciated as well.
Keep it Rotten,
Rotnroller
Well to sum it up I'm fairly new to M&B only had it for 2-3 weeks. It is by far one of the best games I have ever played. Over past few days I have been trying out several mods (Lords & Realms, 1257 and The Eagle and Radiant Cross). As well have enjoyed them just as much. However, as any player there is bits and pieces of each I would like to have in one mod as rather then cycling through each. I'm still poking around and trying different mods as well. What I would really like to do is start a Mod project myself. I do have a basic outline of what I would like to do. Which I will list below.
Please note this is for Native 1.011
* Bigger Map
- Boat Trips
- Boat Combat (Either ship to ship or boarding actions)
- Two Continents and Small Islands, or One Continent with Small Islands
* More Factions/New Factions
- New Troops
- Recruit from Towns and Castles
- Player Faction
- Steal Faction Lords (As in hire for your faction, mainly for player faction)
* Combat
- Truly make troops specialized (Ex. Example Ranged units good at range and poor in melee)
- Formation Commands (Form Line, Double Line, Wedge etc etc.)
* Equipment/Companions
- More Companions
- Randomly generated Companions (Generated at start of each new game)
- New Armors and weapons
- The Realistic Metal texture. (I've really enjoyed that feature)
- Some new facial options at start of game
- Customizable Faction Lords, (Player faction only at hire)
- More coat of arms
I have some modding experience with other games which I don't think my skills from that will help me with this particular game, (Editing ship and weapon stats in Star Trek Armada) I'm going to sort through some of the topics here on the forum for guides on how to achieve allot of the above plus anything I may have left out. If you want to drop a line of advice or a link to some helpful stuff please do so. I just wanted to drop a basic outline to get some feedback from the community. Any help would be appreciated as well.
Keep it Rotten,
Rotnroller



