+1 fedeita
+1 NPC99
The cohesion of the formations and how the AI behaves with it is one of the things that most concerns me...
As I said before, it seems that the devs exclude the possibility of setting the pace:
One solution is the one commented by NPC99, of which I am agree. And when I gave a twist to that concept is when I decided to start this thread and develop the idea of pivoting battle formations.
+1 NPC99
The cohesion of the formations and how the AI behaves with it is one of the things that most concerns me...
As I said before, it seems that the devs exclude the possibility of setting the pace:
One solution is the one commented by NPC99, of which I am agree. And when I gave a twist to that concept is when I decided to start this thread and develop the idea of pivoting battle formations.

