ddrake
Squire
Hi all,
have been doing some testing with the battle editor (for 1.011 now) by Iberon and Kolba (Thank you! ). Mainly putting in battle armies all made up by a single unit and having them fight each other without any meddling by me.
Testing was done so far on a 80 vs 80 battle. Probably higher numbers would reduce randomness further.
Very large map for ranged units & cavalry, medium map (mountains) for infantry (doesn't change much since they actually fight on plain but they get less time in clashing together).
More or less results replicate what everyone knows.
Some other results are quite surprising (at least to me).
For instance how good Vaegir Guards are. I hardly ever have them in game because they take quite a lot to train. But in my tests they soundly defeated the Rhodok Sergeants (80-43), Swadian Sergeants (80 - 25 !!) and lost at (37 - 80) against Nord Huscarls.
S Sergeants had mixed results against R Sergeants depending much on how much tight the fight was. In close range the Swadians got an advantage.
Nords appear to have the best mid-level infantry too. Also thanks to their big shields and short axes so useful in close combat.
Rhodok Sharpshooters clearly emerged as top ranged unit:
against S. Sharpshooters (80 - 25 !), V. Marksmen (80 - 49) and K. Vet Horse Archer (80 - 19 !!!).
By the way. R Sharpshooters even defeated (with heavy losses) the N Huscarls after I gave them the simple command to hold ground & spread out: 80 - 70.
It must be said though that since the AI just charges ranged units come to melee fight way more than in battles with AI lords.
Considering how easily they can get trained and their cost I think they can be considered THE top unit (I know, now every non-Rhodok will be mad at me ).
Will do some more testing next, especially if i find a way to have the armies keep formations instead of behaving like a mob
P.S. I DIDN'T do much testing with the S Knights because everyone knows how good they are.. excluding hilly terrain and sieges...
Still did a try of the classic S Knights vs N Huscarls in open ground... 80 - 22 for Swadia. There's not much else to add, is there?
have been doing some testing with the battle editor (for 1.011 now) by Iberon and Kolba (Thank you! ). Mainly putting in battle armies all made up by a single unit and having them fight each other without any meddling by me.
Testing was done so far on a 80 vs 80 battle. Probably higher numbers would reduce randomness further.
Very large map for ranged units & cavalry, medium map (mountains) for infantry (doesn't change much since they actually fight on plain but they get less time in clashing together).
More or less results replicate what everyone knows.
Some other results are quite surprising (at least to me).
For instance how good Vaegir Guards are. I hardly ever have them in game because they take quite a lot to train. But in my tests they soundly defeated the Rhodok Sergeants (80-43), Swadian Sergeants (80 - 25 !!) and lost at (37 - 80) against Nord Huscarls.
S Sergeants had mixed results against R Sergeants depending much on how much tight the fight was. In close range the Swadians got an advantage.
Nords appear to have the best mid-level infantry too. Also thanks to their big shields and short axes so useful in close combat.
Rhodok Sharpshooters clearly emerged as top ranged unit:
against S. Sharpshooters (80 - 25 !), V. Marksmen (80 - 49) and K. Vet Horse Archer (80 - 19 !!!).
By the way. R Sharpshooters even defeated (with heavy losses) the N Huscarls after I gave them the simple command to hold ground & spread out: 80 - 70.
It must be said though that since the AI just charges ranged units come to melee fight way more than in battles with AI lords.
Considering how easily they can get trained and their cost I think they can be considered THE top unit (I know, now every non-Rhodok will be mad at me ).
Will do some more testing next, especially if i find a way to have the armies keep formations instead of behaving like a mob
P.S. I DIDN'T do much testing with the S Knights because everyone knows how good they are.. excluding hilly terrain and sieges...
Still did a try of the classic S Knights vs N Huscarls in open ground... 80 - 22 for Swadia. There's not much else to add, is there?