MagicJuggler
Veteran

Hello there; with Mirathei's Pirate Mod being dead, I'm wondering if anyone has plans for a good-ol swashbuckling mod? Something more like Sid Meier's Pirates!, but without the dancefloors. 
I've been fooling around mainly with scripting/dialogues but have no capability whatsoever for mapmaking or modeling. I have a general idea of what I would like to name my mod but I am fishing for titles (Tenative title is tenatively Count of Monte Blade, after the Dumas book). However, featurewise I would intend to add stuff like:
1) Random-Spawn structures, representing buried treasure or hidden ruins/lost cities. Once a treasure is dug up, the structure disappears to say "This former treasure site has been dug up."
2) Naval bombardment scenarios: The option to have not just ship-on-ship combat, but ship-on-land as well.
I won't be available for next week, but if anyone has interest in such a mod, feel free to message me. Thanks.
I've been fooling around mainly with scripting/dialogues but have no capability whatsoever for mapmaking or modeling. I have a general idea of what I would like to name my mod but I am fishing for titles (Tenative title is tenatively Count of Monte Blade, after the Dumas book). However, featurewise I would intend to add stuff like:
1) Random-Spawn structures, representing buried treasure or hidden ruins/lost cities. Once a treasure is dug up, the structure disappears to say "This former treasure site has been dug up."
2) Naval bombardment scenarios: The option to have not just ship-on-ship combat, but ship-on-land as well.
I won't be available for next week, but if anyone has interest in such a mod, feel free to message me. Thanks.



