Around 30 secondsWigster600 said:For a reference, how long is it currently?
Pikes would've been too long and unwieldy to thrust effectively with irl. Thrusting works fine as it is. It's meant to be a group weapon, not a 1v1 combat weapon.Mamlaz said:Dammit I can't believe I missed the release of this :l
A little nit;
pike thrusts should be a bit faster, they were only 5ish lbs in weight.
Its also still a pretty deadly weapon. Almost nothing can stop a pikeblockMamlaz said:Dammit I can't believe I missed the release of this :l
A little nit;
pike thrusts should be a bit faster, they were only 5ish lbs in weight.
Wigster600 said:Pikes would've been too long and unwieldy to thrust effectively with irl. Thrusting works fine as it is. It's meant to be a group weapon, not a 1v1 combat weapon.
Dazzer said:Its also still a pretty deadly weapon. Almost nothing can stop a pikeblock
I made sure everything is balanced to the slightest. If a group of swordsmen attacks a smaller band of pikemen, usually the musketeers win, and I imagine it would be similar irl.Mamlaz said:Wigster600 said:Pikes would've been too long and unwieldy to thrust effectively with irl. Thrusting works fine as it is. It's meant to be a group weapon, not a 1v1 combat weapon.
Pikes were actually just 4-6lbs and quite easy to thrust with.
Increased length does not effect thrusting motion much, only sideways movement.
Dazzer said:Its also still a pretty deadly weapon. Almost nothing can stop a pikeblock
Not sure, the video posted here showed the swordsmen(without shields) handling a pike attack really well and winning.
Its a reference to a picture I posted on our old thread on FSE forumNPC99 said:Riding cats looks fun.![]()
I had wondered why you wanted the model in multiplayer.
Dazzer said:Its a reference to a picture I posted on our old thread on FSE forumNPC99 said:Riding cats looks fun.![]()
I had wondered why you wanted the model in multiplayer.. I added a lobster helmet to a cat from "The first muster" painting
Looks bloody amazingScuba Steve said:Dazzer said:Its a reference to a picture I posted on our old thread on FSE forumNPC99 said:Riding cats looks fun.![]()
I had wondered why you wanted the model in multiplayer.. I added a lobster helmet to a cat from "The first muster" painting
A friend from another forum drew this Royalist cat getting shot at by a Parliamentarian Cat:
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Thanks for suggestions, the halberd is just a placeholder now so I might change it. It is blackened, it just looks different in Openbrf (the program I took the picture in). Bear in mind that the reference picture doesnt have to be 100% accurate too, its just speculations. The colour of the armour could have variedYourStepDad said:You can kind of notice the cuirass's design is anachronistic, but still, it looks **** amazing. Absolutely stunning job. Well done. Spiffy. Thicc.
The Halberd should deffo be different though. Use WFAS's. (the more plain looking one) That one is beautiful and fitting. Give the fancier looking one to officers.
EDIT: Upon closer inspection and upon seeing the Osprey again i think it would do justice to historical accuracy if you blackened it a little. It would also help conceal the anachronistic aesthetic of the cuirass a little.