Persuasion

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Raga

Regular
I'll make it very short.
There should be more opportunities to use Persuasion skill and increasing relation levels.

Once per day there should be a dialogue option "Start discussion" (or something like this) which increases relation with a lord/lady by number of points in Persuasion.

There is very few options to increase relations after marriage or when being King.
 
There's already a mod which adds opportunities to use persuasion. -> diplomacy
But to add it to the basic game sounds good also.

Raga 说:
Once per day there should be a dialogue option "Start discussion" (or something like this) which increases relation with a lord/lady by number of points in Persuasion.
That would just be too easy in my opinion.
 
Captured Joe 说:
That would just be too easy in my opinion.

You are right.

So maybe something like this:
Add the option for Lords/Ladies with a timer like Poetry and Admiring (once per day) to increase relation by 1 (or 2) with a chance of 10% per point in Persuasion.
Example: Character with persuasion of 4 would have 40% to increase relation by a fixed amount (1 or 2).
 
Raga 说:
I'll make it very short.
There should be more opportunities to use Persuasion skill and increasing relation levels.

Once per day there should be a dialogue option "Start discussion" (or something like this) which increases relation with a lord/lady by number of points in Persuasion.

There is very few options to increase relations after marriage or when being King.

Usually a discussion isnt that good, and it should be able to go wrong. especially with low skill. Especially with your own wife, and especially when she's queen of the realm.
 
I am in the progress of making my first modifications and the first one being "drinking with lords"
Basically it does what you ask but the cooldown is three days, random events can occur while time passes during the event, and depending on your persuasion and current relation with the lord things can go wrong Nd make the relAtionship worse.
I'm using the companion/diplomacy mod for my base, and hoping to add alot more dialogue options and quests to really breath life and a sense of role-play in
 
i like this idea! Persuasion is always my highest skill in all games that allow me to chose that skill. i hope soon there will be more persuasion options patched into the game without the use of a mod.
 
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