RomarioNoldor
Recruit
Getting really angry now...
Warband PW4 Crashes my whole computer during gameplay ive tried everything even turning down the settings to the lowest
please help!
Heres My Rgl_log:
-- OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
-- RAM: Available physical RAM: 2591MB/3319MB
-- CPU: AMD Phenom(tm) 9500 Quad-Core Processor (AuthenticAMD)
- L1 cache size: 64K
- L2 cache size: 512K
- CPU Features: FPU MMX SSE SSE2 SSE3 HTT 3DNow! Ex3DNow! MmxExt
- Number of CPUs: 4 ( Speed: ~2214MHz / ~2214MHz / ~2214MHz / ~2214MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: ati2dvag.dll / Description: ATI Radeon HD 4800 Series
- Texture Memory: 512 ( Available Texture Memory: 737 )
Processing Ini File {
Module_name = Persistent_World
Num Hints = 22
Setting Map Min X = -180.000000
Setting Map Max X = 180.000000
Setting Map Min Y = -145.000000
Setting Map Max Y = 145.000000
Setting Time Multiplier = 0.250000
Setting Seeing Range Multiplier = 6.500000
Setting Track Spotting Multiplier = 0.800000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 2.000000
Setting hero_xp_multiplier = 2.000000
Setting regulars_xp_multiplier = 3.000000
Setting damage_interrupt_attack_treshold = 3.000000
Setting damage_interrupt_attack_treshold_mp = 1.000000
Setting armor_soak_factor_against_cut = 0.800000
Setting armor_soak_factor_against_pierce = 0.650000
Setting armor_soak_factor_against_blunt = 0.500000
Setting armor_reduction_factor_against_cut = 1.000000
Setting armor_reduction_factor_against_pierce = 0.500000
Setting armor_reduction_factor_against_blunt = 0.750000
Setting horse_charge_damage_multiplier = 1.000000
Setting couched_lance_damage_multiplier = 0.650000
Setting fall_damage_multiplier = 1.500000
Setting shield_penetration_offset = 30.000000
Setting shield_penetration_factor = 3.000000
Setting missile_damage_speed_power = 1.900000
Setting melee_damage_speed_power = 2.000000
Setting multiplayer_walk_enabled = 1
Setting mission_object_prune_time = 600
Scan Module Textures = 1
Scan Module Sounds = 1
Loading Module Resource pw_shaders
Loading Module Resource textures
Loading Resource textures_face_gen
Loading Module Resource materials
Loading Module Resource materials_greenbump
Loading Resource materials_face_gen
Loading Resource meshes_face_gen
Loading Resource hair
Loading Resource beards
Loading Resource arabian_armors
Loading Resource arabian_castle
Loading Resource arabian_houses
Loading Resource arabian_horses
Loading Resource arabian_props
Loading Resource arabian_village
Loading Resource arena
Loading Resource arena_costumes
Loading Resource armors_b
Loading Resource armors_c
Loading Resource armors_d
Loading Resource armors_e
Loading Resource armors_f
Loading Resource armors_g
Loading Resource armors_h
Loading Resource armors_i
Loading Resource armors_new_a
Loading Resource armors_new_arena
Loading Resource armors_new_b
Loading Resource armors_new_heraldic
Loading Resource banners
Loading Resource barrier_primitives
Loading Resource body_meshes
Loading Resource boots_a
Loading Resource boots_b
Loading Resource boots_c
Loading Resource bride_dress
Loading Resource castle_a
Loading Resource castle_b
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource castle_i
Loading Resource churches
Loading Resource costumes_d
Loading Resource crossbows
Loading Resource destroy
Loading Resource doors
Loading Resource dungeon
Loading Resource fake_houses
Loading Resource food
Loading Resource full_plate_armor
Loading Resource fur_armors_a
Loading Resource gatehouse
Loading Resource gauntlets_new
Loading Resource grass_meshes
Loading Resource grass_meshes_b
Loading Resource helmets
Loading Resource helmets_e
Loading Resource helmets_f
Loading Resource helpers
Loading Resource horses_b
Loading Resource houses1
Loading Resource interiors_a
Loading Resource interiors_arabian
Loading Resource interiors_b
Loading Resource interiors_c
Loading Resource interiors_d
Loading Resource interiors_steppe
Loading Resource item_meshes1
Loading Resource khergit_lady_dress
Loading Resource nordic_helmets
Loading Resource object_b
Loading Resource object_bodies
Loading Resource object_c
Loading Resource object_meshes
Loading Resource particle_meshes
Loading Resource particles_2
Loading Resource plant_meshes
Loading Resource prisons
Loading Resource prisons_b
Loading Resource raw_materials
Loading Resource rock
Loading Resource sarranid_armor
Loading Resource sarranid_armors
Loading Resource sarranid_boots
Loading Resource sarranid_helmets
Loading Resource sarranid_lady_dress
Loading Resource shields
Loading Resource ship
Loading Resource skyboxes
Loading Resource snowy_castle
Loading Resource snowy_houses
Loading Resource spear
Loading Resource square_keep
Loading Resource steppe_fake_houses
Loading Resource stone_houses
Loading Resource tableau_shields
Loading Resource terrain_borders
Loading Resource terrain_borders_b
Loading Resource town_houses
Loading Resource town_houses_b
Loading Resource town_houses_c
Loading Resource town_houses_d
Loading Resource town_houses_e
Loading Resource tree_e_meshes
Loading Resource tree_f
Loading Resource tree_meshes
Loading Resource ui_server_filter
Loading Resource user_interface_b
Loading Resource user_interface_c
Loading Resource vaegir_helmets
Loading Resource valleyProps
Loading Resource viking_houses
Loading Resource village_houses
Loading Resource village_houses_a
Loading Resource village_houses_b
Loading Resource wall_meshes1
Loading Resource warhorse_new
Loading Resource wb_mp_objects_a
Loading Resource weapon_meshes_b
Loading Resource weapon_meshes_c
Loading Resource weapon_meshes_d
Loading Resource weapon_meshes_e
Loading Resource weapon_meshes1
Loading Resource weapons_e
Loading Resource weapons_f
Loading Resource workshops
Loading Resource xtree_meshes
Loading Resource xtree_meshes_b
Loading Resource xtree_meshes_c
Loading Resource skeletons
Loading Resource horse_skeleton
Loading Resource ani_attacks
Loading Resource ani_crouch_down
Loading Resource ani_death
Loading Resource ani_defends
Loading Resource ani_equip_arms
Loading Resource ani_horse_mounted
Loading Resource ani_human_mounted
Loading Resource ani_jump
Loading Resource ani_kicks
Loading Resource ani_lady_stand
Loading Resource ani_lancer
Loading Resource ani_low_walk
Loading Resource ani_man_cheer
Loading Resource ani_man_walk
Loading Resource ani_poses
Loading Resource ani_run_lookingsides
Loading Resource ani_run_p
Loading Resource ani_run_sideways
Loading Resource ani_stand
Loading Resource ani_stand_guardsman
Loading Resource ani_stand_onhorse
Loading Resource ani_strikes
Loading Resource ani_turn_man
Loading Resource ani_walk_backward
Loading Resource ani_walk_lookingsides
Loading Resource ani_walk_sideways
Loading Resource ani_wedding
Loading Resource uni_defence
Loading Resource uni_equip
Loading Resource uni_fistswing
Loading Resource uni_jump
Loading Resource uni_lord_stand
Loading Resource uni_sideways
Loading Resource uni_stances
Loading Resource uni_strike
Loading Resource uni_strikes3
Loading Resource uni_throws
Loading Module Resource pw_user_interface
Loading Module Resource pw_item_bounding_boxes
Loading Module Resource pw_fixed_native
Loading Module Resource pw_fixed_trees
Loading Module Resource pw_outer_terrain
Loading Module Resource pw_resources
Loading Module Resource pw_mines
Loading Module Resource pw_tools
Loading Module Resource pw_food
Loading Module Resource pw_walls
Loading Module Resource pw_doors
Loading Module Resource pw_signposts
Loading Module Resource pw_rocks
Loading Module Resource pw_carts
Loading Module Resource pw_ships
Loading Module Resource pw_ferry_boat
Loading Module Resource pw_entertainment
Loading Module Resource pw_banners
Loading Module Resource pw_heraldic_armor
Loading Module Resource pw_priests
Loading Module Resource pw_animals
Loading Module Resource pw_animations
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is unsupported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 195565
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
launch complete.
Main server response: 240393|2716651035572991116
Warband PW4 Crashes my whole computer during gameplay ive tried everything even turning down the settings to the lowest
please help!
Heres My Rgl_log:
-- OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
-- RAM: Available physical RAM: 2591MB/3319MB
-- CPU: AMD Phenom(tm) 9500 Quad-Core Processor (AuthenticAMD)
- L1 cache size: 64K
- L2 cache size: 512K
- CPU Features: FPU MMX SSE SSE2 SSE3 HTT 3DNow! Ex3DNow! MmxExt
- Number of CPUs: 4 ( Speed: ~2214MHz / ~2214MHz / ~2214MHz / ~2214MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: ati2dvag.dll / Description: ATI Radeon HD 4800 Series
- Texture Memory: 512 ( Available Texture Memory: 737 )
Processing Ini File {
Module_name = Persistent_World
Num Hints = 22
Setting Map Min X = -180.000000
Setting Map Max X = 180.000000
Setting Map Min Y = -145.000000
Setting Map Max Y = 145.000000
Setting Time Multiplier = 0.250000
Setting Seeing Range Multiplier = 6.500000
Setting Track Spotting Multiplier = 0.800000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 2.000000
Setting hero_xp_multiplier = 2.000000
Setting regulars_xp_multiplier = 3.000000
Setting damage_interrupt_attack_treshold = 3.000000
Setting damage_interrupt_attack_treshold_mp = 1.000000
Setting armor_soak_factor_against_cut = 0.800000
Setting armor_soak_factor_against_pierce = 0.650000
Setting armor_soak_factor_against_blunt = 0.500000
Setting armor_reduction_factor_against_cut = 1.000000
Setting armor_reduction_factor_against_pierce = 0.500000
Setting armor_reduction_factor_against_blunt = 0.750000
Setting horse_charge_damage_multiplier = 1.000000
Setting couched_lance_damage_multiplier = 0.650000
Setting fall_damage_multiplier = 1.500000
Setting shield_penetration_offset = 30.000000
Setting shield_penetration_factor = 3.000000
Setting missile_damage_speed_power = 1.900000
Setting melee_damage_speed_power = 2.000000
Setting multiplayer_walk_enabled = 1
Setting mission_object_prune_time = 600
Scan Module Textures = 1
Scan Module Sounds = 1
Loading Module Resource pw_shaders
Loading Module Resource textures
Loading Resource textures_face_gen
Loading Module Resource materials
Loading Module Resource materials_greenbump
Loading Resource materials_face_gen
Loading Resource meshes_face_gen
Loading Resource hair
Loading Resource beards
Loading Resource arabian_armors
Loading Resource arabian_castle
Loading Resource arabian_houses
Loading Resource arabian_horses
Loading Resource arabian_props
Loading Resource arabian_village
Loading Resource arena
Loading Resource arena_costumes
Loading Resource armors_b
Loading Resource armors_c
Loading Resource armors_d
Loading Resource armors_e
Loading Resource armors_f
Loading Resource armors_g
Loading Resource armors_h
Loading Resource armors_i
Loading Resource armors_new_a
Loading Resource armors_new_arena
Loading Resource armors_new_b
Loading Resource armors_new_heraldic
Loading Resource banners
Loading Resource barrier_primitives
Loading Resource body_meshes
Loading Resource boots_a
Loading Resource boots_b
Loading Resource boots_c
Loading Resource bride_dress
Loading Resource castle_a
Loading Resource castle_b
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource castle_i
Loading Resource churches
Loading Resource costumes_d
Loading Resource crossbows
Loading Resource destroy
Loading Resource doors
Loading Resource dungeon
Loading Resource fake_houses
Loading Resource food
Loading Resource full_plate_armor
Loading Resource fur_armors_a
Loading Resource gatehouse
Loading Resource gauntlets_new
Loading Resource grass_meshes
Loading Resource grass_meshes_b
Loading Resource helmets
Loading Resource helmets_e
Loading Resource helmets_f
Loading Resource helpers
Loading Resource horses_b
Loading Resource houses1
Loading Resource interiors_a
Loading Resource interiors_arabian
Loading Resource interiors_b
Loading Resource interiors_c
Loading Resource interiors_d
Loading Resource interiors_steppe
Loading Resource item_meshes1
Loading Resource khergit_lady_dress
Loading Resource nordic_helmets
Loading Resource object_b
Loading Resource object_bodies
Loading Resource object_c
Loading Resource object_meshes
Loading Resource particle_meshes
Loading Resource particles_2
Loading Resource plant_meshes
Loading Resource prisons
Loading Resource prisons_b
Loading Resource raw_materials
Loading Resource rock
Loading Resource sarranid_armor
Loading Resource sarranid_armors
Loading Resource sarranid_boots
Loading Resource sarranid_helmets
Loading Resource sarranid_lady_dress
Loading Resource shields
Loading Resource ship
Loading Resource skyboxes
Loading Resource snowy_castle
Loading Resource snowy_houses
Loading Resource spear
Loading Resource square_keep
Loading Resource steppe_fake_houses
Loading Resource stone_houses
Loading Resource tableau_shields
Loading Resource terrain_borders
Loading Resource terrain_borders_b
Loading Resource town_houses
Loading Resource town_houses_b
Loading Resource town_houses_c
Loading Resource town_houses_d
Loading Resource town_houses_e
Loading Resource tree_e_meshes
Loading Resource tree_f
Loading Resource tree_meshes
Loading Resource ui_server_filter
Loading Resource user_interface_b
Loading Resource user_interface_c
Loading Resource vaegir_helmets
Loading Resource valleyProps
Loading Resource viking_houses
Loading Resource village_houses
Loading Resource village_houses_a
Loading Resource village_houses_b
Loading Resource wall_meshes1
Loading Resource warhorse_new
Loading Resource wb_mp_objects_a
Loading Resource weapon_meshes_b
Loading Resource weapon_meshes_c
Loading Resource weapon_meshes_d
Loading Resource weapon_meshes_e
Loading Resource weapon_meshes1
Loading Resource weapons_e
Loading Resource weapons_f
Loading Resource workshops
Loading Resource xtree_meshes
Loading Resource xtree_meshes_b
Loading Resource xtree_meshes_c
Loading Resource skeletons
Loading Resource horse_skeleton
Loading Resource ani_attacks
Loading Resource ani_crouch_down
Loading Resource ani_death
Loading Resource ani_defends
Loading Resource ani_equip_arms
Loading Resource ani_horse_mounted
Loading Resource ani_human_mounted
Loading Resource ani_jump
Loading Resource ani_kicks
Loading Resource ani_lady_stand
Loading Resource ani_lancer
Loading Resource ani_low_walk
Loading Resource ani_man_cheer
Loading Resource ani_man_walk
Loading Resource ani_poses
Loading Resource ani_run_lookingsides
Loading Resource ani_run_p
Loading Resource ani_run_sideways
Loading Resource ani_stand
Loading Resource ani_stand_guardsman
Loading Resource ani_stand_onhorse
Loading Resource ani_strikes
Loading Resource ani_turn_man
Loading Resource ani_walk_backward
Loading Resource ani_walk_lookingsides
Loading Resource ani_walk_sideways
Loading Resource ani_wedding
Loading Resource uni_defence
Loading Resource uni_equip
Loading Resource uni_fistswing
Loading Resource uni_jump
Loading Resource uni_lord_stand
Loading Resource uni_sideways
Loading Resource uni_stances
Loading Resource uni_strike
Loading Resource uni_strikes3
Loading Resource uni_throws
Loading Module Resource pw_user_interface
Loading Module Resource pw_item_bounding_boxes
Loading Module Resource pw_fixed_native
Loading Module Resource pw_fixed_trees
Loading Module Resource pw_outer_terrain
Loading Module Resource pw_resources
Loading Module Resource pw_mines
Loading Module Resource pw_tools
Loading Module Resource pw_food
Loading Module Resource pw_walls
Loading Module Resource pw_doors
Loading Module Resource pw_signposts
Loading Module Resource pw_rocks
Loading Module Resource pw_carts
Loading Module Resource pw_ships
Loading Module Resource pw_ferry_boat
Loading Module Resource pw_entertainment
Loading Module Resource pw_banners
Loading Module Resource pw_heraldic_armor
Loading Module Resource pw_priests
Loading Module Resource pw_animals
Loading Module Resource pw_animations
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is unsupported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 195565
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
launch complete.
Main server response: 240393|2716651035572991116