LSP Scenes Persistent Kingdoms Scene Pack [v1.0]

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Dejan

Community Manager
WBNWVCM&B
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Version 1.0


The scenes presented here are a result of quite literally countless hours of scening, followed by countless hours of taking feedback, tweaking, bug-fixing, converting and optimising and have been the holy grail of the PW community for the past years. With the recent release of PK and the conversion of these scenes to the latest version we have decided to make them available for public use under a set of very specific terms that are designed to protect the work of these amazing sceners and nurture a culture that is acceptable to us and is in our opinion the only way forward.

PK scenes were made by Dekkers, Avenger and Mike. They can be used under the following terms:

Persistent Kingdoms Servers:
- You are free to use the scenes on your Persistent Kingdoms servers (not other modules).
- You are free to create derivative scenes and use them for your Persistent Kingdoms servers (not other modules). You may also distribute those creations for use in other Persistent Kingdom Servers. However, the terms presented here apply to any and all derivatives.
- No profit must be made using these scenes. If your server is taking donations that exclusively cover the server expenses you're free to use the scenes. Any other commercial venues are strictly forbidden.
- You must retain the original names of the scenes (even if you edit the scene yourself). Changing the scene names is not allowed.
- If your server is in any way breaking the TaleWorlds monetisation policy or breaking the modding guidelines described on the TaleWorlds forums you immediately lose the right to use the scenes and any scene derivatives.

Server Hosts:
- You are not allowed to in any way commercialize the scenes or use them to attract customers.

We would also like to thank Proton and Stefan who helped convert some of these scenes from PW to PK.

All of the scenes are ready to use with Persistent Kingdoms 1.2.



Pack Download



Scene name: Great Divide
Original creator: Avenger
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Scene name: Skyrim
Original creator: Dekkers
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Scene name: Normandy
Original creator: Avenger
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Scene name: Game of Thrones
Original creator: Mike
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Scene name: Realm Divided
Original creator: Avenger
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Scene name: Holy Lands
Original creator: Dekkers
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Scene name: Stormlands
Original creator: Dekkers
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Scene name: The North
Original creator: Dekkers
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Scene name: Dormarsh Mountains
Original creator: Avenger
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Scene name: Reykjarvik
Original creator: Dekkers
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Scene name: Rhadaron
Original creator: Dekkers
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Scene name: War of the Three Monarchs
Original creator: Dekkers
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Scene name: Westeros
Original creator: Mike
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The scenes are provided "as is" and we will most likely not be changing them upon any suggestions/bug reports. You're free to edit the scenes yourself as described above.

Enjoy!
 

TommyBristol

Regular
WBNWVC
Ettenrocal said:
will be useful to many modders
William The Bear said:
- You are free to use the scenes on your Persistent Kingdoms servers (not other modules).
- You are free to create derivative scenes and use them for your Persistent Kingdoms servers (not other modules). You may also distribute those creations for use in other Persistent Kingdom Servers. However, the terms presented here apply to any and all derivatives.
 
This pack may be useful for many people who like PK mod. But I don't find one rule sagacious. And of course it should be you and the owners who decide. This is just an opinion.
- You must retain the original names of the scenes (even if you edit the scene yourself). Changing the scene names is not allowed.
Some people like me are not very familiar with PK scene editting. I would like to have a professional scene (editted with feedbacks, so there is no missing links in scene props and and all such kind of problems are fixed) as a template, so I can make my own completely different scene which is free of bugs etc.. But now if I use for example "game of thrones" map and make a realistic "sea and ships" themed scene, it will still be "Game of Thrones" vikings trying to sail ships from "Castle Black". And I think it is better if you give such kind of permissions individually since a general permission here may lead an abuse.
 

Dekkers

Sergeant at Arms
Khan Khalid said:
This pack may be useful for many people who like PK mod. But I don't find one rule sagacious. And of course it should be you and the owners who decide. This is just an opinion.
- You must retain the original names of the scenes (even if you edit the scene yourself). Changing the scene names is not allowed.
Some people like me are not very familiar with PK scene editting. I would like to have a professional scene (editted with feedbacks, so there is no missing links in scene props and and all such kind of problems are fixed) as a template, so I can make my own completely different scene which is free of bugs etc.. But now if I use for example "game of thrones" map and make a realistic "sea and ships" themed scene, it will still be "Game of Thrones" vikings trying to sail ships from "Castle Black". And I think it is better if you give such kind of permissions individually since a general permission here may lead an abuse.

The thing is that I am a scene creator but also a mod developer in this one (I made many scenes and did many convertions to PK, but I also spent a lot of time working on PK) so I do not wish to potentially help competition with my own scenes.

That aside, feel free to contact me (or avenger, or mike) personally if you want to use a specific scene for a different mod. That way we'll be able to control it more or less without scenes going everywhere, being edited and claimed by other people.
 

Sir_Armnon

Recruit
Im attempting to set up a Game Of Thrones RP server, but the issue with the GOT map is that we dont seem to be able to join some factions, as the faction join items are locked behind a gate, that only that faction can unlock. Is there a way around this?
 

Dekkers

Sergeant at Arms
Sir_Armnon said:
Im attempting to set up a Game Of Thrones RP server, but the issue with the GOT map is that we dont seem to be able to join some factions, as the faction join items are locked behind a gate, that only that faction can unlock. Is there a way around this?

Was this while you were testing it? (On host a game / edit scene, what ever it's called) Most doors should be opened at the start when you're using a server with scripts
 
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