Talinoth 说:
Tuidjy 说:
Why is the Kingslayer such an underwhelming piece of sнiт?
Kingslayer isn't top tier but it's hardly awful. It's fairly easy to obtain, and 1h/2h weapons are actually an extremely good weapon class.
In what game? Warband's greatest failure in modeling is in longswords, also known as bastard swords. They are terrible compared to what they should be.
- Can use superior 2h animations without a shield.
... while being a joke compared to actual two handed weapons. The high elf sword (a common item) is better on foot, the Perisno sun sword (trivial to get) is better on horseback, the golden sunblade is better period.
- Can use a shield, with small damage/attack speed penalty.
In which world is 35% a small penalty? It brings the damage to mediocre levels, and the speed to abysmal ones. Next time you fight the Matriarch's guards in melee, observe how the ones with shields are cut down immediately while the ones without can actually fight. That's because even with awesome proficiencies, 35% speed penalty is lethal.
- 1h/2h damage/swing speed penalty on horseback is much smaller than the 2h damage/swing speed penalty
Is that specific to Perisno? It is certainly false in Native, and every mod I've looked into. And even if it were true, it is irrelevant, because on horseback, it is about timing, and if one's timing sucks, a longer lasting attack arc can actually be considered advantageous.
- but 1h/2h weapons typically have better range and damage than 1h weapons.
The Kingslayer has worse range than the one handled giant cleaver and the demonic sword, which are pretty easy to get, and more or less matches the range of at least half a dozen common one handed swords. By the time I got the Kingslayer, EVERY companion of mine had one handed sword with 114 or 115 range, and damage and speed that eclipses that of the Kingslayer held in one hand.
For that reason, 1h/2h weapons are excellent cavalry swords
Nope. Not in Native, not in every mod I've looked into, and not in Perisno, either. Warband simply shafts the longsword sword type so that no matter what you do, they suck. The only mod that circumvented that actually switched weapons on the fly as you equipped or unequipped the shield. Perisno does not.
Range is long enough for cavalry use, while being short enough that you can use it in infantry meatgrinders and close duels - 110 is a jack of all trades weapon range.
With the slew of awesome, high damage, high speed one handed swords in the game, I would much rather have something like a balanced royal sword with emerald. Without a shield, it matches the Kingslayer damage, while having a -3 range and speed. With a shield, the 35% penalty makes the kingslayer a joke. And the royal sword is just one example. The assassin blade? Some of the rare but not unique longswords like the Spirit of the North?
Sure, there are plenty of other weapons that are a bit better all around or have powerful specialty uses like the Highelf Sword, but the Kingslayer is fairly easy to get, easy to use, fast, decently hard hitting and all around a well rounded early-mid game weapon that will get the job done until you find bigger and nastier weapons.
You can get a one-handed knight claymore (and what an inane name that is) in the first few game days, because it is common as dirt in Tolrania, I think. I know that every new character of mine gets it. With a shield it is superior to the Knigslayer. You can also get any of dozens of two handers which are superior to the Kingslayer without a shield.
My kingslayer went into the Fountain chest as soon as I took a look at it. It has no purpose. I hope that the revised version is good for something.