1) how long have you waited after changing the culture?I've been following the development of this mod for about two years now but only got onto the forums now as I have some pressing questions that keep me up at night. First of all, love your work, keep it up this is a fantasy mod like none other!
Here's my questions:
1. There is an option to switch your kingdom to RotF culture (high relationships, renown etc). Does this have any effects? I'm yet to see an effect of this as in my villages I will recruit the standard troops.
2. Eagle and Wolf knights: I have rescued some 500 eagle knights from captivity, they make for some awesome cavalry, are there plans to add more of a story to them? Same with the wolf knights, as of right now the only way for me to obtain them seems to be to rescue them.
3. I'm a bit confused by the religion system - so far the priest I hired only offers me to switch my religion to Perisnoan Paganism and the church of faith. What are the requirements to make it the fountain goddess or Mal'Kij for example?
4. The troop tree shows something of player's mercenaries... but they are all unequipped troops and I don't know how to recruit them? Can someone help me perhaps with a link on what to do with them?
I know its a lot, but I appreciate all the hints I can get
A good quick (but expesive) way to get falcon troops is to hire a falcon army through your one of your hired people (forget exactly which one) and tell them to to reinforce a fief you own. Then you should be able to take them from the garrison.
2) Right now they are only a minor faction. If we had time and man power they could be expanded on. Currently for 1.0 I don't have any plans for add more to them besides new armor etc.
3) Religion is just for flavor right now.
4)