Silberfalke
Sergeant Knight
Last 4 posts moved here.
oh speaking of cheat menu i love to buy the practice bow BASH BOW WHA?so the zann failed to capture a city(there fault for trying to take a redwood city dont recommend trying to do this hardly ever ends well) in my game and now they're joining my faction this hasnt happened to me before idk if this is what supposed to happen but im thankfulT.L.S. said:Dragons - cheat menu only, all others can be bought or obtained throught quests or as part of some inheritances.Zombie_Freak115 said:So i have been playing Perisno for a while now, and i have heard it is possible to obtain mounts such as dragons.
So my question is: is it possible to get those mounts, and if so, how?
Dismiss him and choose wife or one of your companions after thatMalkav said:Hey guys i need some help, i appointed a citizen to be my minister, but he cant do anything so i want to appoint someone else, but i dont see the option to that, what am i supposed to do now?
'I'm no longer need you services' or something like thatMalkav said:I can't dismiss him, there is no option to do so
Upstanding more often have disputes with lords worse than matrial and much less active in term of war. Good-natured lords with high renown sometimes even more effective as marshals than matrial lords.Sleeeves said:Is there any practical difference between a vassal who is Good Natured and one who is Upstanding? Neither gets upset if you give a fief to someone else, but are there other differences to take into account?
JackAvenger said:Can you guys bring the permadeath feature (for lords, kings, companions and yourself) ?
And make an option to turn it on/off like in Brytenwalda ?
It would make it more harder and I like killing lords who betrayed me
gsanders said:JackAvenger said:Can you guys bring the permadeath feature (for lords, kings, companions and yourself) ?
And make an option to turn it on/off like in Brytenwalda ?
It would make it more harder and I like killing lords who betrayed me
I've considered it for next month's submod but otherwise it's not my call.
I'm more interested in the PLAYER dieing than in enabling revenge for NPCs.
This to be modified by your actions, so as to have wicked characters be increasingly "unlucky" in battles and righteous dudes (and ladies) having a positive shift in terms of what the bell curve hands them. This could be applied to NPCs also, but if a lord goes down there is likely a succession. Also in terms of what the spouse does afterwards needs to be set. All of this means a need to tweak code in many places, not just 1 place as you might think.
If implemented there wouldn't be a on/off toggle in my version; you'd just best get used to rerolling if you want to roleplay a scumbag for long, while nice guys/gals really DO finish last...
Hard mode for .8 was rumored to be toggleable at game start only and after that it stays until next character reroll.
I'm really only looking to work on some specific layers that I think need deep work; overall what stays in and what is left behind is someone else's call for .8 My layers will preview before the final decision is made, but won't specifically follow any assumptions made by Perisno. SO things may be gone for a test or added for a test not really expected in Perisno at all; Perisno .8 will be more predictable (as in you know the mechanics) and likely a "better" game in some respects. I can promise only that I would make it quite different from anything you've seen, but thats not neccessarily a good thing
Robin wanted to have a "hard mode" which may have permadeath. It's sort of murky how succession, if any, works in his scheme.
- GS
T.L.S. said:How damage soak from ironflesh works (dmg decreased by some % constantly, by chance or something else)?
Q. I've been seeing some modders being listed as Apprentice developers. What does that mean?
Some players who really enjoy the mod, and want to help but don't know anything about modding join the dev. team as "Apprentice Developers". The team will teach that person the basics of modding and from there the possibilities are endless.