Joshua Ryde
Regular

What is an auto-installer?Michadr said:If i have time to make one. But probably not before Version 1.0Yowakusuru said:Will perisno ever get a auto-installer?
What is an auto-installer?Michadr said:If i have time to make one. But probably not before Version 1.0Yowakusuru said:Will perisno ever get a auto-installer?
there are also parties of dreaded troops you can find all around; was it one of them?_Cooper_ said:Hey All,
Havent been playing very much recently due to school and other things so i havent really been able to see all i can yet. I came across the message of the Dreaded One being resurrected or raising an army, so i went to his general area and found him. I saw his army and him and decided, suicidal, and left it be. I later saw him when i had a better army, not nearly enough, but better, and saw that the Dreaded One wasnt in the party. Just his Dreaded troops. Is the Dreaded One not a typical Lord Like NPC that dies when killed? I dont remember from my first encounter.
Thanks
habeo123 said:Dreaded One is killable and must've been killed. Don't worry though because his Doomguard is fairly close to him in term of stats. In 0.7 Dreaded will be even stronger because all prisoner they take in will be turned into Dreaded Fallen ( the lowest tier troops ).
Dreaded One is the manifestation of something horrible that swept through the land of Perisno during the prime of the Perisno Empire and turned it into a ruined land.
I can always count on you! Thanks Habeohabeo123 said:Dreaded One is killable and must've been killed. Don't worry though because his Doomguard is fairly close to him in term of stats. In 0.7 Dreaded will be even stronger because all prisoner they take in will be turned into Dreaded Fallen ( the lowest tier troops ).
Dreaded One is the manifestation of something horrible that swept through the land of Perisno during the prime of the Perisno Empire and turned it into a ruined land.
Yes, search for them in the Reich. They are getting a buff in 0.7 so you might want to tweak their speed if you are not happy with them.Halbard said:Are there any wolf mounts in the game yet?
modsec said:Why are my archers always standing 10 paces ahead of my my everything when I tell everyone to hold position, and how do I fix this?
Talk to the chancellor and it may give an option to change culture. That might give you different faction nobles.Baralgin said:Can i change Perisno nobles that i can hire in my town as a king of my faction to another faction nobles?
All what changes when i change my faction culture through chancellor is the troops my vassals are hiring.
*Where to get wolf mount?
Lore-wise the wolfs belong to the Reich. Dwarves won't have many ridable animals and no horses.Murderer said:What about dwarves riding wolves?![]()
Theo H said:modsec said:Why are my archers always standing 10 paces ahead of my my everything when I tell everyone to hold position, and how do I fix this?
Try disabling mod formations...this setting only affects your troops though.
ze AI will still use them poorly as usual.
Is there any chance you can add some formations? e.g. spear wall for spearmen/pikemen. shield wall against archers.Michadr said:They should not be doing that if you have formations off. You will simply have to place them in-game. Ill try to fix ze formations in 0.7