Perisno Q&A + FAQ

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are all fire arrows have AOE (Flaming, P.Inferno, P.Exploding)? grenades?
how to get them? looting from?
 
Im playing on 1.0 and when i beat zadleck i was able to take his prisoner is this a thing that supposed to happen? also side note i dint get skyfall.
 
Hi guys,

Doing my first Reich des Drachen playthrough, and stuck in the quest from dragon priestess.

I completed the escort mission, and the next mission requires me to defeat at least 5 groups of Sectarian Dragon Priest . I stopped last night at after killing 20+ groups. They just keep spawning, and if I go back to the priestess, I always respond I made no progress. Is the questline broken ? Or is there simply missing information on how to complete this quest ?
 
I tried that, but weaker quiver disappear when I look next time at their equipment.
I think there is percent (%) of chances they use second type of weapon, same like I give them bow, arrows, 2h mace and aurulo bombs - some of them got only bombs and mace, some bows and mace - not all of them were equip same way...
 
Marrying a female vassal lord in Perisno as a male works the same way as marrying a vassal as a female character. The way it works (only need to have >10 relation with the lord, automatically become a noble vassal in his faction) comes from native and it was designed to make sense in that depiction of a patriarchal society. As a female, your renown is irrelevant and you don't even need to have met the faction ruler to join a faction via marriage. You will most likely be waiting a while for a fief, though. :dead:

The way gender is coded in this game is weird (I mean that in the literal, not academic sense :iamamoron:) so I imagine the game didn't know what to do with your character in the wedding scene.
 
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Lords behaviour.

In 1.0 lords losing their holdings to Zann join them. Do they all get their fiefs back from the Zann upon defection? If they do and lose them again to enemies of Zann will they switch their allegiance to the current owner of their former holding?

Rgds, Oldtimer
 
Lords behaviour.

In 1.0 lords losing their holdings to Zann join them. Do they all get their fiefs back from the Zann upon defection? If they do and lose them again to enemies of Zann will they switch their allegiance to the current owner of their former holding?

Rgds, Oldtimer
lords always going to the kingdom with fiefs without lord, and Zann take a lot in short time, so...

ps. when I took a castle and claim for myself, king told me, that castle should go to previous owner (I re-took it from agressor), so that's possible
 
Random question but whats the most xp you can get per kill? Also whats the best horse to give your household guards if you want them to be good horse archers.
 
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lords always going to the kingdom with fiefs without lord, and Zann take a lot in short time, so...

ps. when I took a castle and claim for myself, king told me, that castle should go to previous owner (I re-took it from agressor), so that's possible

Does that mean that they never stay with their starting faction when without a fief?

THX for your attn.,

Oldtimer
 
Does that mean that they never stay with their starting faction when without a fief?

THX for your attn.,

Oldtimer
I see some lords changing faction everey week or two, until the is no faction to go and they go out of Perisno... but, they can come back (if you select option in camp menu) it they faction start rise again

'bad' personalities lords never stay long with kingdom of they choose, good ones no need a fief really, maybe a willage and they stay happy forever... game mechanics I belive :smile:


Random question but whats the most xp you can get per kill? Also whats the best horse to give your household guards if you want them to be good horse archers.
around 500 for freelancer marshal (could be wrong as it was big battle)
in my opinion, best 'horse' is viwern - bit slow, but otherwise killing beast, also if you put them in 'companions' group, they will charge before they start using a bows
 
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Random question but whats the most xp you can get per kill? Also whats the best horse to give your household guards if you want them to be good horse archers.
Really elite troops like moon knights, drachenmeisters and so are over 800xp,while renweard marshall (don't confuse with usual renweards) is over 900xp...to household guards, for HA is better fast mount, I would choose white tiger, but personally I prefer making them knights and equipping them with something very durable like dark charger... Do the khivachiss quest or kill Grazir, you can loot dark charger, that beast is very durable while decently fast, or steal Gereons dreaded wolf and give it to them. Also dark wyvern is possible to loot, also almost immortal and with deadly charge
Edit: dark wyvern amd dreaded wolf probably require riding 10,that would make this impossible
 
amd dreaded wolf probably require riding 10,that would
As to being 10 riding thus making it not possible i gave them a bow with ten power draw when they only have 9 and they can still use it so idk. They are currently using the dark charger cuse of its 80 armor but i dislike the 34 speed ob them they feel very slow.
 
Do you mean dark wyvern? Cause dark charger has 72 armor and 43 speed... Anyway, IMO for horse archers are better much faste mounts, the enemy cannot get them. I gave Tamaris white tiger and shes like Lewis Hamilton on meth, doing crazy circles round the battlefield :grin: As to your bow, was it a default bow or some with adjective? Imprpved weapons can have higher requirements but giving a thing to a HG removes the modifier, thus possibly decreasing required power draw (great for repairng damged stuff, just buy cheap damaged equipment amd restore it to the default)
 
@clock4orange

OK, what made me to post these queries is the changed(AFAIU) lord/vassal mechanics in 1.0 where all lords losing their fiefs to Zann join them, even the "good" ones who might otherwise stick to their original faction, fief or not. If my suspicion is correct then I would say the devs went over the top here, creating fake difficulty.

Rgds, Oldtimer
 
Are you people able to recruit perisno recruits via the constable? He offers me every other faction, but not perisno... My culture is ofc perisnoan
 
@clock4orange

OK, what made me to post these queries is the changed(AFAIU) lord/vassal mechanics in 1.0 where all lords losing their fiefs to Zann join them, even the "good" ones who might otherwise stick to their original faction, fief or not. If my suspicion is correct then I would say the devs went over the top here, creating fake difficulty.

Rgds, Oldtimer
I think relations between lords and their king was change in 0.9 for the same as player have when is a king - even good lords wil loose relation if they have no fief for long time

ps. I'm not sure is it a bug, but I do not get any relation with king when he organize a fiest... stops around ~15
 
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