Perisno Mod Bug Reports

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Has anyone else seen a possible bug with the newest version of Perisno where an overwhelming about of lords defect to the Zann Dynasty where beating them essentially becomes impossible? in my recent game, 25 days after the invasion started, 17 lords have defected to the Zann. they now have more defected lords alone than any faction has remaining lords. Before the new version I'd see maybe 2-5 defections over a very long time, so this 17 seems very off?
I think this is related to the new Vassal-Lord relationship hit that effects all the town and castle owners who lose their fiefs to the Zann. I thought is was pretty hilarious that Princess Brigit is so quick to forsake her Dad and countrymen now. It definitely makes the game more challenging.

I keep having people rebel against their kingdom and join the Falcons... They currently own Freising, Forniron, and a few castle spread out all over the place. Now they each have 1000+ Falcon troops and cannot be taken... It balances the Zann out nicely, but the rest of us are in trouble :/
 
Odd one for you:

if you have multiple troops to upgrade, upgrade 1, rearrange the order, it then tells you the troops don't have enough experience to upgrade.

I was upgrading archers, one became a solo unit as it went up a tier. I moved it to the top and none of the other upgrades would work
 
I think this is related to the new Vassal-Lord relationship hit that effects all the town and castle owners who lose their fiefs to the Zann. I thought is was pretty hilarious that Princess Brigit is so quick to forsake her Dad and countrymen now. It definitely makes the game more challenging.

I keep having people rebel against their kingdom and join the Falcons... They currently own Freising, Forniron, and a few castle spread out all over the place. Now they each have 1000+ Falcon troops and cannot be taken... It balances the Zann out nicely, but the rest of us are in trouble :/

Yeah I believe you have it right, lords losing fiefs are jumping ship over to the Zann. It certainly adds a new challenge level, but I'm now up to them having 20 defected lords in their roster! :smile:
 
FYI, It used to be named "Official Bug Report Thread [READ FIRST POST]", but it didn't stop a dozen of people from posting BL bugs here.
Unfortunately, it seems that even more explicit name doesn't stop them either.
I suppose it's very hard to read the first post or look at the path:
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wasn't trying to sound salty just letting you know when you search Bannerlord Bug report on google this is the first result
 
As a Mac player attempting to try this mod, I get crashes every time I attempt to buy horses from a horse merchant. In general the mod is relatively shaky on my Mac in terms of running into crashes, is there any way to improve this?
 
On mac new custom trade menu may cause crashes - go to the camp menu - mod options and disable new trade screen
 
There are troop stats being wonky and out-of-place, like Vlandian Sergeants having higher movement stat in mounted than dismounted. I think there are already mods that take care of it, but it shouldn't be hard to fix.
You've got to be kidding me...
 
On mac new custom trade menu may cause crashes - go to the camp menu - mod options and disable new trade screen
Thank you, that seemed to work! However, I've run into a new, perhaps more strange but funny issue. I think the textures for Female Elven Armors and even just general bodies are missing from my game somehow. I installed the game from steam and then followed the instructions to delete the fonts but now this is here so... I'm not sure here.

 
Yeah I believe you have it right, lords losing fiefs are jumping ship over to the Zann. It certainly adds a new challenge level, but I'm now up to them having 20 defected lords in their roster! :smile:

Well,

looks like staying with 0.99 was the right decision...

Rgds, Oldtimer
 
Wait, I found the Mac/Linix texture pack thing. I assumed it was only for the .99 release, but applying it seemed to work.
 
I posted this initially in the Q&A, but now this definitely turned out to be something more than a quest not working

"I completed the escort mission, and the next mission requires me to defeat at least 5 groups of Sectarian Dragon Priest . I stopped last night at after killing 20+ groups. They just keep spawning, and if I go back to the priestess, I always respond I made no progress. Is the questline broken ? Or is there simply missing information on how to complete this quest ?"

These groups of Sectarian Priest is spawning all over the area. Everyone in Reich des Drachen is now stuck between Reichberg, Voldeberg and Freising, just hunting down and fighting these groups none stop. I took over a 100 of the sectarian priests I captured even to the Priestess, but still make no progress. Mission won't end and these groups won't stop spawning.

Also, defeating the army of Sectarian priest for Keiser Otto, gives you no relationship increase with him. You only get the helmet and some XP and standing with the kingdom. One would think this is a big favor for the king and he would be happy about it. So seems like everything about the Sectarian dragonites is broken.


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I had a message telling me one of the custom armors weren't accounted for when selecting it for crafting, and to report it here.

cCoBGPI.jpg


I was interested in the wedding dress it used as a placeholder.
 
I had a message telling me one of the custom armors weren't accounted for when selecting it for crafting, and to report it here.

cCoBGPI.jpg


I was interested in the wedding dress it used as a placeholder.
All new armor will be added in 1.1.
 
Had some really strange frame by frame action in a battle. Like it was taking 5-10 seconds per frame. Battle was ~1600 people, so not huge. Just updated to your 1.0 and started a playthrough after all the bannerlord hype so not been in any big fights before. But I was in big fights in the .75 version of this mod and in Pendor/Floris and they ran very smoothly. Cpu showed max usage of 30% and memory usage was never over 2.5mb so it didn't seem like my computer was being asked to do much.

Any idea what's causing this? I can always switch to another mod, but I'd really like to do a Perisno playthrough since it's changed so much.
 
Had some really strange frame by frame action in a battle. Like it was taking 5-10 seconds per frame. Battle was ~1600 people, so not huge. Just updated to your 1.0 and started a playthrough after all the bannerlord hype so not been in any big fights before. But I was in big fights in the .75 version of this mod and in Pendor/Floris and they ran very smoothly. Cpu showed max usage of 30% and memory usage was never over 2.5mb so it didn't seem like my computer was being asked to do much.

Any idea what's causing this? I can always switch to another mod, but I'd really like to do a Perisno playthrough since it's changed so much.

There's a bigger variety of items than most mods, along with the improved shaders and AI as well. 1K+ battles might require a very powerful PC to run. You should also check the game settings in the camp menu, there's some options that can cause FPS drops.
 
You
Had some really strange frame by frame action in a battle. Like it was taking 5-10 seconds per frame. Battle was ~1600 people, so not huge. Just updated to your 1.0 and started a playthrough after all the bannerlord hype so not been in any big fights before. But I was in big fights in the .75 version of this mod and in Pendor/Floris and they ran very smoothly. Cpu showed max usage of 30% and memory usage was never over 2.5mb so it didn't seem like my computer was being asked to do much.

Any idea what's causing this? I can always switch to another mod, but I'd really like to do a Perisno playthrough since it's changed so much.

Your pc might be able to handle it, but the game code can't Even with powerful CPU, you will definitely start getting issues with large battle size. Another thing is the age old memory leak. If you play for a while the battles start getting more and more laggy. Frame drops get real bad all the sudden. Restarting the game fixes that.
 
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Your pc might be able to handle it, but the game code can't Even with powerful CPU, you will definitely start getting issues with large battle size. Another thing is the age old memory leak. If you play for a while the battles start getting more and more laggy. Frame drops get real bad all the sudden. Restarting the game fixes that.

This was the problem, thanks! I think I'd left the program open all night, gave it another go and it all seemed fine. Going to use default battle size just in case, but it seemed that me playing too late and not closing it down was the problem - damn this addictive game :grin:
 
This was the problem, thanks! I think I'd left the program open all night, gave it another go and it all seemed fine. Going to use default battle size just in case, but it seemed that me playing too late and not closing it down was the problem - damn this addictive game :grin:

Glad it got sorted ! Enjoy :smile: I'm now just after Zann invasion on my current playthrough. So also playing hard at the moment. The real challenge in Perisno is always those People of Vahalir with their ridiculous 1200+ armies...., but will cross that bridge when I get there.
 
Really weird glitch, suddenly all of my hired units have the title "Kaiyrithe". I haven't changed their names in this save yet.

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