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Perisno Mod Bug Reports

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It's not "that equipping mercenaries causes this bug", it's that quest that requests loot from the wrong pool.
 
During the quest "Deliver the Zann Engineer to Forde" I decided to sign up the contract with freelancer guild and they started patrolling around Amarna. Now I'm at war with Hakkon Empire, and while interacting with those patrols, there is no way to either proceed the dialogue (and attack them) or leave to world map. I can only press alt-f4 because I'm stuck here:

5YCWiY1.jpg

There was also several script errors at the end of zann engineer quest, but I was able to complete it without any issue, so I didn't report it earlier:

GkerNTg.jpg

WJ6iR2O.jpg

LQpNXyu.jpg
 
Does "rescue prisoner" quest works in Perisno? I experienced something unusual and it feels kind of exploity:

https://www.youtube.com/watch?v=0Px8xaVuoWk&feature=youtu.be

Never seen that happen in native or any other mod.
 
Savigo said:
Does "rescue prisoner" quest works in Perisno? I experienced something unusual and it feels kind of exploity:

https://www.youtube.com/watch?v=0Px8xaVuoWk&feature=youtu.be

Never seen that happen in native or any other mod.

That's strange. You should check the current situation of his son. There must be something wrong with him or his father or maybe he is a prisoner of your faction. I personally would investigate further.
 
We have made peace with the Empire 1 day before I tried to take this quest. He is kept in captivity by Drahhara. I will check if they are rivals but probably not since they are family.
 
Savigo said:
Does "rescue prisoner" quest works in Perisno? I experienced something unusual and it feels kind of exploity:

https://www.youtube.com/watch?v=0Px8xaVuoWk&feature=youtu.be

Never seen that happen in native or any other mod.



It's a common bug for many mods. It might be a sign of corruption if it happens with every rescue quest, but if it's only this one you just have to ignore it.
 
Thanks for the answer. It seems like my game is free from corruption, rescue quests from other lords works fine.

Btw, is there any way to fix that texture bug of dead giants?

HZUh5eF.jpg
 
Is that a bug?

g3a0Dj3.jpg

This "faction" doesn't appear in notes in my earlier save from day 70 (I'm currently at day 167).

And no, I don't have my own kingdom :smile:
 
Savigo said:
Is that a bug?

g3a0Dj3.jpg

This "faction" doesn't appear in notes in my earlier save from day 70 (I'm currently at day 167).

And no, I don't have my own kingdom :smile:

No.
:iamamoron: Swiss took over Perisno, that's it. :iamamoron:

Did you use Morgh's editor?
 
Savigo said:
Is that a bug?

g3a0Dj3.jpg

This "faction" doesn't appear in notes in my earlier save from day 70 (I'm currently at day 167).

And no, I don't have my own kingdom :smile:

Just looking at it, the Zann aren't listed so I would guess the Neutral faction turns into the Zann as soon as they invade.
 
Ok, so the dragon wings have a graphics glitch, when viewed from the top they are invisible, now i have some experience with 3d design and i think i know what the problem is, it is likely that whoever designed the dragons used a plane when designing the wings. Planes are only visible from one side, what you should do is duplicate the plane and then flip normals, that should solve the problem, cheers.
 
samoja said:
Ok, so the dragon wings have a graphics glitch, when viewed from the top they are invisible, now i have some experience with 3d design and i think i know what the problem is, it is likely that whoever designed the dragons used a plane when designing the wings. Planes are only visible from one side, what you should do is duplicate the plane and then flip normals, that should solve the problem, cheers.
Dragon wings are a known thing but I think it was done on purpose because otherwise they would cover half of your screen.

It's not like that any model is any good anyway. And they're conflicting with lore (dragons are supposed to be a myth), so as soon as I find or "model" some cool well-made mount as their replacement they will be gone.
 
Leonion said:
samoja said:
Ok, so the dragon wings have a graphics glitch, when viewed from the top they are invisible, now i have some experience with 3d design and i think i know what the problem is, it is likely that whoever designed the dragons used a plane when designing the wings. Planes are only visible from one side, what you should do is duplicate the plane and then flip normals, that should solve the problem, cheers.
Dragon wings are a known thing but I think it was done on purpose because otherwise they would cover half of your screen.

It's not like that any model is any good anyway. And they're conflicting with lore (dragons are supposed to be a myth), so as soon as I find or "model" some cool well-made mount as their replacement they will be gone.

Oh, i thought Drachen brought them along from wherever they came from, maybe you could replace them with small lizard things with atrophied wings, the legend could be they were a distant relative of the dragon, like the Vywerns, kinda like basilisk from HOMM3.

356363489.jpg
 
samoja said:
Oh, i thought Drachen brought them along from wherever they came from, maybe you could replace them with small lizard things with atrophied wings, the legend could be they were a distant relative of the dragon, like the Vywerns, kinda like basilisk from HOMM3.

356363489.jpg

Warsword Conquest have Lizard Mounts that can act as "Dragon mounts", all that is needed next is their permission to let Perisno use them. Though that's just my wishful thinking.
 
Seems like a dwarven females are considered as male in some cases, here is the proof (well, they don't wear beards like in lotr):

gcVcjVT.jpg

I'm also listed as a "king" in reports, but if I change race for a human (using cheat menu), its getting fixed.
 
Sad bug-related accident.

Defeated a dwarven marshall army and got a nice dwarven 80 Head armor helmet from loot.
I played as a human female, but tried to equip it just to see the style.
A warning popped up, in which it said that when going to the world map the item will be unequipped or destroyed if inventory is full.
I am aware that, so I put it back in the loot pool, equipped my original helmet and gather the rest of the loot to sell (making my inventory full)

When I returned to the world map, my own Thicc Weimer Drache Helmet is destroyed by the script, which assumed that I'm still wearing the dwarven thing.
And that was my best helmet too...
 
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